Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
19 |
A mission goes disastrously wrong due to Marie Jensen's commander’s error or incompetence, but Marie Jensen survive. |
1 |
19 |
Cover for the commander and gain an Ally. |
2 |
22 |
Continued as Marine (Ground Assault). |
2 |
25 |
Advanced training in a specialist field |
2 |
26 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Marine (Ground Assault). |
3 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
30 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |
4 |
30 |
Continued as Marine (Ground Assault). |
4 |
34 |
Assigned to a black ops mission. |
4 |
34 |
Promoted to Marine (Ground Assault) rank 3 with the new title Lance Sergeant. |
5 |
34 |
Voluntarily left Ground Assault |
5 |
34 |
Failed to qualify for Cavalry (Army). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Scout (Courier). |
5 |
38 |
Marie Jensen's scout ship is one of the first on the scene to rescue the survivors of a disaster but Marie Jensen fail to help. Gain an Enemy. |
5 |
38 |
Marie Jensen's ship is damaged, and Marie Jensen have to hitch-hike Marie Jensen's way back across the stars to the nearest scout base. |
5 |
38 |
Gain 6 Contacts. Gain 1 Enemies. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Switched to Scout (Explorer) with previous rank. |
6 |
39 |
Marie Jensen spend a great deal of time on the fringes of Charted Space. |
6 |
39 |
Psychologically damaged by Marie Jensen's time in the scouts. |
7 |
42 |
Continued as Scout (Explorer). |
7 |
45 |
Marie Jensen have no idea what happened to Marie Jensen – they found Marie Jensen's ship drifting on the fringes of friendly space. |
8 |
45 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
45 |
Became a Drifter (Wanderer). |
8 |
48 |
Find Ancient Technology. |
9 |
49 |
Continued as Drifter (Wanderer). |
9 |
52 |
Attempted a risky adventure and was injured. |
9 |
52 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
53 |
Forced to continue current assignment. |
9 |
53 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
53 |
Continued as Drifter (Wanderer). |
10 |
57 |
Attacked by enemies and injured. |
10 |
57 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
10 |
57 |
Gain Enemy if Marie Jensen don't already have one. |
11 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Continued as Drifter (Wanderer). |
11 |
58 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Retired. |
12 |
62 |
Gained a contact. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
66 |
Find Ancient Technology. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
70 |
A new romantic starts. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
74 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
75 |
Gained a contact. |
17 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
82 |
Gained a contact. |
18 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |