Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Vessel participates in a notable military engagement. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Line/Crew) with previous rank. |
2 |
24 |
Advanced training in a specialist field. |
2 |
26 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
2 |
26 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Returned to Navy (Engineer/Gunner). |
3 |
27 |
Injured. Fully recovered. |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
30 |
Severely injured. Owe 20,000 for medical bills. |
5 |
30 |
Became a Noble (Dilettante) with the new title Wastrel. |
5 |
31 |
Martin Hutchinson make an alliance with a powerful and charismatic noble, who becomes an Ally. |
6 |
34 |
Continued as Noble (Dilettante). |
6 |
37 |
Become deeply involved in politics on Martin Hutchinson's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
38 |
Continued as Noble (Dilettante). |
7 |
42 |
Political manoeuvrings usurp Martin Hutchinson's position. Gain a Rival. |
7 |
42 |
Promoted to Noble (Dilettante) rank 1. |
8 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Attempted to change assignments. |
8 |
42 |
Failed to qualify for Diplomat (Noble). |
8 |
42 |
Continued as Noble (Dilettante). |
8 |
44 |
Martin Hutchinson manipulate and charm Martin Hutchinson's way through high society. Gain a Rival and an Ally. |
9 |
46 |
Continued as Noble (Dilettante). |
9 |
50 |
Become deeply involved in politics on Martin Hutchinson's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
9 |
50 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Continued as Noble (Dilettante). |
10 |
53 |
Martin Hutchinson manipulate and charm Martin Hutchinson's way through high society. Gain a Rival and an Ally. |
10 |
54 |
Promoted to Noble (Dilettante) rank 3. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Attempted to change assignments. |
11 |
54 |
Failed to qualify for Diplomat (Noble). |
11 |
54 |
Continued as Noble (Dilettante). |
11 |
56 |
Become deeply involved in politics on Martin Hutchinson's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
11 |
58 |
Promoted to Noble (Dilettante) rank 4 with the new title Black Sheep. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Continued as Noble (Dilettante). |
12 |
60 |
Martin Hutchinson efforts do not go unnoticed by the Imperium. |
12 |
62 |
Promoted to Noble (Dilettante) rank 5. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Continued as Noble (Dilettante). |
13 |
63 |
Become deeply involved in politics on Martin Hutchinson's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
13 |
66 |
Promoted to Noble (Dilettante) rank 6 with the new title Scoundrel. |
13 |
66 |
Forced to muster out. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
67 |
Martin Hutchinson is sent to a new community or parish to preach The Word among the poor. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
Voluntarily left Missionary/Humanitarian |
15 |
70 |
Retired. |
15 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
81 |
Good fortune. |
18 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |