Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
20 |
Max Chapman is sent to a new community or parish to preach The Word among the poor. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
24 |
Max Chapman retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
26 |
Voluntarily left Missionary/Humanitarian |
3 |
26 |
Became a Scout (Courier). |
3 |
28 |
Max Chapman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Max Chapman fail to help. Gain an Enemy. |
3 |
28 |
Psychologically damaged by Max Chapman's time in the scouts. |
4 |
30 |
Voluntarily left Courier |
4 |
30 |
Became a Merchant (Free Trader). |
4 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
37 |
Imperial trade restrictions force Max Chapman out of business. |
6 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
40 |
Find Ancient Technology. |
6 |
41 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
41 |
Continued as Agent (Law Enforcement). |
7 |
45 |
Advanced training in a specialist field. |
7 |
45 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
45 |
Continued as Agent (Law Enforcement). |
8 |
47 |
Advanced training in a specialist field. |
8 |
49 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
9 |
49 |
Continued as Agent (Law Enforcement). |
9 |
51 |
Birth or Death involving a family member or close friend. |
9 |
53 |
Forced to muster out. |
10 |
53 |
Became a Scholar (Scientist). |
10 |
55 |
An expedition or voyage goes wrong, leaving Max Chapman stranded in the wilderness. |
10 |
57 |
Promoted to Scholar (Scientist) rank 1. |
11 |
57 |
Continued as Scholar (Scientist). |
11 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
61 |
Forced to continue current assignment. |
11 |
61 |
Promoted to Scholar (Scientist) rank 2. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Continued as Scholar (Scientist). |
12 |
65 |
A rival researcher blackens Max Chapman's name or steals Max Chapman's research. Gain a Rival. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
Continued as Scholar (Scientist). |
13 |
66 |
Win a prestigious prize for Max Chapman's work. |
13 |
69 |
Promoted to Scholar (Scientist) rank 3. |
14 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
69 |
Continued as Scholar (Scientist). |
14 |
70 |
Gained a contact. |
14 |
73 |
Forced to muster out. |
15 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
73 |
Returned to Believer (Missionary/Humanitarian). |
15 |
75 |
Max Chapman is chosen to represent Max Chapman's faith in a vid show or other highly public forum. |
15 |
77 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
16 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
77 |
Continued as Believer (Missionary/Humanitarian). |
16 |
80 |
Someone more charismatic but less devout than Max Chapman has become Max Chapman's superior. |
16 |
81 |
Forced to continue current assignment. |
16 |
81 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
17 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |