Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Melton Cochran's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
26 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
26 |
Became a Citizen (Colonist). |
3 |
30 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
4 |
30 |
Became a Scholar (Scientist). |
4 |
31 |
A new romantic starts. Gain an Ally. |
5 |
34 |
Voluntarily left Scientist |
5 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Army (Cavalry) with the new title Private. |
5 |
36 |
Thrown into a brutal ground war |
5 |
38 |
Attempt at commissioned failed. |
5 |
38 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
6 |
38 |
Continued as Army (Cavalry). |
6 |
39 |
Display heroism in battle. |
6 |
42 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
6 |
42 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
7 |
42 |
Continued as Army (Cavalry). |
7 |
44 |
Melton Cochran is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
8 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
48 |
Melton Cochran accepted an offer of inducements to betray Melton Cochran's faith. Gain 300,000 in cash. |
8 |
48 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
48 |
Became a Drifter (Barbarian). |
9 |
51 |
Melton Cochran do not know what happened to Melton Cochran. There is a gap in Melton Cochran's memory. |
10 |
51 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
52 |
Melton Cochran come into conflict with a splinter group Melton Cochran's own religion which maintains Melton Cochran's version is the wrong one. Gain 1 Rivals. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
Good fortune. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
77 |
A new romantic starts. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
84 |
A new romantic starts. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |