Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
21 |
A mission goes wrong; Melville Brown and several others are captured and mistreated by the enemy. Gain Melville Brown's jailer as an Enemy. |
2 |
21 |
Became a Shaper Priest (Academic) with the new title Novice. |
2 |
23 |
Melville Brown betray a leader or other important personage who confided in Melville Brown about their highly damaging indiscretions. Gain an enemy |
3 |
25 |
Continued as Shaper Priest (Academic). |
3 |
28 |
Melville Brown betray a leader or other important personage who confided in Melville Brown about their highly damaging indiscretions. Gain an enemy |
4 |
29 |
Continued as Shaper Priest (Academic). |
4 |
30 |
Melville Brown is involved in good works in the community gaining the respect of a large segment of society. Gain an alley |
4 |
33 |
Promoted to Shaper Priest (Academic) rank 1 with the new title Initiate. |
5 |
33 |
Voluntarily left Academic |
5 |
33 |
Failed to qualify for Thief (Rogue). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
35 |
Established a network of contacts. Gain 1 contacts. |
5 |
37 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
37 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Severely injured. |
7 |
39 |
Became a Scholar (Physician). |
7 |
43 |
Agreed to perform research that goes against Melville Brown's conscience. Gain 2 Enemies. |
7 |
43 |
Promoted to Scholar (Physician) rank 1. |
8 |
43 |
Continued as Scholar (Physician). |
8 |
44 |
Moved to a new world. |
8 |
47 |
Promoted to Scholar (Physician) rank 2. |
9 |
47 |
Voluntarily left Physician |
9 |
47 |
Failed to qualify for Surveyor (Scout). |
9 |
47 |
Became a Drifter (Wanderer). |
9 |
51 |
Find an Alien Artifact. |
9 |
51 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Drifter (Wanderer). |
10 |
54 |
Betrayed by a friend. One of Melville Brown's Contacts or Allies betrays Melville Brown, ending Melville Brown's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Retired. |
11 |
56 |
Gained a contact. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
62 |
A new romantic starts. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
A new romantic starts. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
77 |
A new romantic starts. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
80 |
Spend time with an alien race. Gain a contact. |
18 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |