Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
2 |
20 |
Failed to qualify for Law Enforcement (Agent). |
2 |
20 |
Switched to Drifter (Wanderer). |
2 |
21 |
Gained a contact. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
31 |
Milford Dickman do not know what happened to Milford Dickman. There is a gap in Milford Dickman's memory. |
5 |
31 |
Became a Army (Army Support) with the new title Private. |
5 |
32 |
Assigned to a peacekeeping role. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Failed to qualify for Infantry (Army). |
6 |
35 |
Continued as Army (Army Support). |
6 |
36 |
Victim of a crime |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Failed to qualify for Infantry (Army). |
7 |
39 |
Continued as Army (Army Support). |
7 |
42 |
Severely injured. Fully recovered. |
8 |
42 |
Failed to qualify for Surveyor (Scout). |
8 |
42 |
Switched to Drifter (Scavenger). |
8 |
46 |
Survived a risky adventure but gained nothing. |
8 |
46 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
46 |
Continued as Drifter (Scavenger). |
9 |
47 |
Birth or Death involving a family member or close friend. |
10 |
50 |
Continued as Drifter (Scavenger). |
10 |
52 |
Milford Dickman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
52 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
55 |
Embroiled in legal trouble. |
11 |
56 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
12 |
56 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
13 |
60 |
Continued as Merchant (Merchant Marine). |
13 |
63 |
Embroiled in legal trouble. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Retired at age 64. |
14 |
64 |
Continued as Merchant (Merchant Marine). |
14 |
68 |
Given advanced training in a specialist field |
14 |
68 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
68 |
Continued as Merchant (Merchant Marine). |
15 |
69 |
Make an unexpected connection outside Milford Dickman's normal circles. Gain a Contact. |
15 |
72 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
72 |
Continued as Merchant (Merchant Marine). |
16 |
76 |
Make an unexpected connection outside Milford Dickman's normal circles. Gain a Contact. |
16 |
76 |
Forced to muster out. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
76 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
17 |
78 |
Opponents of Milford Dickman's belief system ambush Milford Dickman. |
17 |
78 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
18 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
78 |
Retired. |
18 |
81 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |