Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
20 |
Gain Enemy if Milo Vargas don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Milo Vargas run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
31 |
Milo Vargas aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
31 |
Failed to qualify for Colonist (Citizen). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Marine (Marine Support) with the new title Marine. |
5 |
33 |
Display heroism in battle. |
5 |
35 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
5 |
35 |
Promoted to Marine (Marine Support) officer rank 2 with the new title Captain. |
6 |
35 |
Continued as Marine (Marine Support). |
6 |
39 |
On the front lines of a planetary assault and occupation. |
7 |
39 |
Continued as Marine (Marine Support). |
7 |
42 |
A mission goes wrong; Milo Vargas and several others are captured and mistreated by the enemy. Gain Milo Vargas's jailer as an Enemy. |
8 |
42 |
Failed to qualify for Corporate (Citizen). |
8 |
42 |
Returned to Drifter (Wanderer). |
8 |
46 |
Drafted into Law Enforcement |
8 |
46 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
46 |
Returned to Agent (Law Enforcement). |
9 |
47 |
Befriended by a senior agent. |
9 |
50 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
10 |
50 |
Continued as Agent (Law Enforcement). |
10 |
51 |
Good fortune |
10 |
54 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
11 |
54 |
Continued as Agent (Law Enforcement). |
11 |
58 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
12 |
58 |
Became a Merchant (Broker). |
12 |
61 |
Make an unexpected connection outside Milo Vargas's normal circles. Gain a Contact. |
12 |
62 |
Promoted to Merchant (Broker) rank 1. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Continued as Merchant (Broker). |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
Continued as Merchant (Broker). |
14 |
68 |
A sudden war destroys Milo Vargas's trade routes and contacts, forcing Milo Vargas to flee that region of space. |
14 |
68 |
Gain rebels as Enemy |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
Retired. |
15 |
72 |
Good fortune. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
Gained a contact. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
82 |
Accused of a crime. |
19 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |