Retired Team Leader Minnie Treadway  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 84 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 8 (0) 8 (0)111288
Egotistical, Inherited success
 
Skills
Advocate 1
Animals 0
Athletics (Strength) 1
Deception 1
Diplomat 1
Drive 0
Electronics (Comms) 1
Investigate 1
Jack-of-All-Trades 1
Language (Floriani (Florian League)) 1
Language (Oynprith (Droyne)) 1
Leadership 1
Mechanic 1
Medic 1
Persuade 1
Profession (Hostile Environment) 0
Recon 0
Science (Social Sciences/Belief) 1
Stealth 0
Streetwise 2
Survival 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 34
Scout Surveyor 01
Scout Courier 01
Merchant Merchant Marine Senior Crewman11
Believer Missionary/Humanitarian Team Leader24
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Naomi Pearson Rival 0 2 1 2 Suerrat (F/45)
Claudine Wareham Ally 4 0 0 2 Sydite (F/53)
Cherry Obrien Enemy 0 1 1 2 Suerrat (F/64)
Myrl Porter Enemy 0 6 3 0 Suerrat (F/26)
Relationship becomes more intense.
Etata-Weketh Enemy 0 4 0 1 Bwap (M/66)
Ethyl Arthur Enemy 0 3 0 1 Darrian, Imperium (F/22)
Pierre Young Enemy 0 3 0 4 Irhadre (M/19)
Susanna Stanway Enemy 0 2 4 2 Swanfeh (F/19)
Susanna Stanway is actually an organisation such as a political movement or modest sized business.
Evert Bell Ally 1 0 1 1 Suerrat (M/33)
Dena Dwan Rival 1 2 1 3 Sylean (F/38)
Susan Mitchell Rival 1 0 1 1 Irhadre (F/63)
Exie Stone Rival 2 3 0 5 Tezcat (F/33)
Edna Fitzsimons Ally 4 0 3 3 Ne Kraeda ren Kelva (M/31)
Relationship becomes more intense.
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 21 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 23 Find Ancient Technology.
2 26 Promoted to Drifter (Wanderer) rank 2.
3 26 Continued as Drifter (Wanderer).
3 30 Promoted to Drifter (Wanderer) rank 3.
4 30 Continued as Drifter (Wanderer).
4 32 Scarred. Fully recovered. Owe 10,000 for medical bills.
5 32 Became a Scout (Surveyor).
5 33 Spend several years jumping from world to world in Minnie Treadway's scout ship.
6 36 Attempted to change assignments.
6 36 Switched to Scout (Courier) with previous rank.
6 40 Minnie Treadway have no idea what happened to Minnie Treadway – they found Minnie Treadway's ship drifting on the fringes of friendly space.
7 40 Became a Merchant (Merchant Marine) with the new title Crewman.
7 43 Befriend a useful ally in one sphere. Gain an Ally.
7 44 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 44 Voluntarily left Merchant Marine
8 44 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 48 Minnie Treadway is chosen to represent Minnie Treadway's faith in a vid show or other highly public forum.
8 48 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
9 48 Continued as Believer (Missionary/Humanitarian).
9 51 Minnie Treadway refused an offer of inducements to betray Minnie Treadway's faith. Gain 6 enemies.
9 52 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
10 52 Continued as Believer (Missionary/Humanitarian).
10 55 Minnie Treadway is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
11 56 Aging Crisis. Owe 20,000 for medical bills.
11 56 Retired at age 56.
11 56 Continued as Believer (Missionary/Humanitarian).
11 57 Minnie Treadway come into conflict with a splinter group Minnie Treadway's own religion which maintains Minnie Treadway's version is the wrong one. Gain 1 Rivals.
12 57 Aging Crisis. Owe 40,000 for medical bills.
12 57 Retired.
12 58 A new romantic starts. Gain an Ally.
13 61 Aging Crisis. Owe 60,000 for medical bills.
13 63 A romantic relationship ends badly. Gain a Rival or Enemy.
14 65 Aging Crisis. Owe 30,000 for medical bills.
14 66 Accused of a crime.
15 69 Aging Crisis. Owe 20,000 for medical bills.
15 73 A romantic relationship ends badly. Gain a Rival or Enemy.
16 73 Aging Crisis. Owe 60,000 for medical bills.
16 75 Good fortune.
17 77 Aging Crisis. Owe 40,000 for medical bills.
17 79 Moved to a new world.
18 81 Aging Crisis. Owe 20,000 for medical bills.
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