Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Involved in a feud with a rival criminal organization. |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Rogue (Thief) with previous rank. |
2 |
26 |
Involved in a feud with a rival criminal organization. |
2 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Rogue (Pirate) with the new title Corporal and previous rank. |
3 |
27 |
Crime pays off. Gain victim as Enemy. |
3 |
30 |
Promoted to Rogue (Pirate) rank 3 with the new title Sergeant. |
4 |
30 |
Voluntarily left Pirate |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
34 |
Moved to a new world. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
37 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
38 |
Continued as Drifter (Scavenger). |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
45 |
Survived a risky adventure but gained nothing. |
7 |
46 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
48 |
Find valuable salvage. |
8 |
50 |
Promoted to Drifter (Scavenger) rank 3. |
9 |
50 |
Continued as Drifter (Scavenger). |
9 |
51 |
Moved to a new world. |
9 |
54 |
Promoted to Drifter (Scavenger) rank 4. |
10 |
54 |
Continued as Drifter (Scavenger). |
10 |
55 |
Gained a contact. |
10 |
58 |
Forced to muster out. |
11 |
58 |
Failed to qualify for Corporate (Citizen). |
11 |
58 |
Continued as Drifter (Scavenger). |
11 |
59 |
Find valuable salvage. |
11 |
62 |
Promoted to Drifter (Scavenger) rank 5. |
11 |
62 |
Forced to muster out. |
12 |
62 |
Became a Merchant (Broker). |
13 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
66 |
Retired at age 66. |
13 |
66 |
Continued as Merchant (Broker). |
13 |
67 |
Befriend a useful ally in one sphere. Gain an Ally. |
13 |
70 |
Promoted to Merchant (Broker) rank 1. |
14 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
70 |
Continued as Merchant (Broker). |
14 |
74 |
Forced to muster out. |
15 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
74 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
15 |
78 |
Mortimer Henry aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
16 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
78 |
Retired. |
16 |
82 |
Good fortune. |
17 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |