Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Murphy Lynch's ship is damaged, and Murphy Lynch have to hitch-hike Murphy Lynch's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 2 Contacts. Gain 3 Enemies. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Hard times caused by a lack of interstellar trade costs Murphy Lynch's job. |
3 |
22 |
Returned to Scout (Explorer). |
3 |
23 |
Murphy Lynch's ship is damaged, and Murphy Lynch have to hitch-hike Murphy Lynch's way back across the stars to the nearest scout base. |
3 |
23 |
Gain 1 Contacts. Gain 1 Enemies. |
4 |
23 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
27 |
A new romantic starts. Gain an Ally. |
4 |
27 |
Forced to muster out. |
5 |
27 |
Became a Citizen (Colonist). |
5 |
30 |
Murphy Lynch's business expands, Murphy Lynch's corporation grows, or the colony thrives. |
5 |
31 |
Promoted to Citizen (Colonist) rank 1. |
6 |
31 |
Continued as Citizen (Colonist). |
6 |
33 |
Murphy Lynch's business expands, Murphy Lynch's corporation grows, or the colony thrives. |
6 |
35 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
7 |
35 |
Continued as Citizen (Colonist). |
7 |
38 |
Hard times caused by a lack of interstellar trade costs Murphy Lynch Murphy Lynch's job. |
8 |
38 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
38 |
Retired at age 38. |
8 |
38 |
Returned to Believer (Mainstream Believer). |
8 |
39 |
Murphy Lynch retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
42 |
Continued as Believer (Mainstream Believer). |
9 |
44 |
Murphy Lynch aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
44 |
Retired. |
10 |
48 |
A new romantic starts. Gain an Ally. |
11 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Moved to a new world. |
12 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
58 |
Good fortune. |
14 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
66 |
A new romantic starts. Gain an Ally. |
16 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
71 |
Gained a contact. |
17 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
73 |
Gained a contact. |
18 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
78 |
Gained a contact. |
19 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
83 |
A new romantic starts. Gain an Ally. |
20 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |