Retired Team Leader Newman Sheils  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 84 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 1 (-2) 6 (0)111616
Impolite
 
Skills
Art (Performing) 0
Athletics (Dexterity) 2
Carouse 0
Drive 0
Electronics (Computers) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Ortillery) 1
Heavy Weapons (Artillery) 1
Jack-of-All-Trades 1
Leadership 1
Melee (Unarmed) 1
Persuade 1
Science (Social Sciences/Belief) 1
Stealth 1
Streetwise 2
Survival 1
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Star Marine Corporal22
Marine Ground Assault Corporal21
Drifter Wanderer 02
Merchant Merchant Marine Crewman01
Drifter Scavenger 01
Believer Missionary/Humanitarian Team Leader24
Believer Holy Warrior Hopeful01
Drifter Barbarian 01
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Mahlon Ocallaghan Enemy 0 2 0 0 Kargol (M/88)
Mahlon Ocallaghan is particularly unusual, such as an artificial intelligence or very alien being.
Mahlon Ocallaghan is diminished in both power and influence.
Monroe Robinson Enemy 0 3 1 0 Kargol (M/78)
Monroe Robinson gains in power.
Albert Willis Ally 4 0 1 0 Dynchia, Imperium (M/65)
Relationship becomes more intense.
Simon Ortiz Ally 3 0 3 0 Tezcat (M/59)
 
Term Age History
1 18 Failed to qualify for Army Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Marine (Star Marine) with the new title Marine.
1 21 Assigned to the security staff of a space station.
1 22 Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal.
2 22 Attempted to change assignments.
2 22 Failed to qualify for Marine Support (Marine).
2 22 Continued as Marine (Star Marine).
2 26 Assigned to the security staff of a space station.
2 26 Promoted to Marine (Star Marine) rank 2 with the new title Corporal.
3 26 Attempted to change assignments.
3 26 Switched to Marine (Ground Assault) with previous rank.
3 27 A mission goes wrong and Newman Sheils is stranded behind enemy lines. Ejected from the service.
4 27 Became a Drifter (Wanderer).
4 28 Attacked by enemies and injured.
4 28 Lightly injured, no permanent damage. Fully recovered.
4 28 Gain Enemy if Newman Sheils don't already have one.
5 31 Voluntarily left Wanderer
5 31 Became a Merchant (Merchant Marine) with the new title Crewman.
5 32 Imperial trade restrictions force Newman Sheils out of business.
6 32 Switched to Drifter (Scavenger).
6 33 Newman Sheils run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 33 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 37 Newman Sheils is sent to a new community or parish to preach The Word among the poor.
7 37 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
8 37 Continued as Believer (Missionary/Humanitarian).
8 39 Newman Sheils aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
9 39 Returned to Drifter (Wanderer).
9 42 Find Ancient Technology.
10 43 Voluntarily left Wanderer
10 43 Switched to Believer (Holy Warrior) with the new title Hopeful.
10 47 Newman Sheils aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
11 47 Switched to Drifter (Barbarian).
11 51 Suffer from a life-threatening illness.
12 51 Returned to Believer (Missionary/Humanitarian).
12 53 Newman Sheils is sent to a new community or parish to preach The Word among the poor.
13 55 Aging Crisis. Owe 40,000 for medical bills.
13 55 Retired at age 55.
13 55 Continued as Believer (Missionary/Humanitarian).
13 57 Newman Sheils retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 59 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
14 59 Aging Crisis. Owe 50,000 for medical bills.
14 59 Voluntarily left Missionary/Humanitarian
14 59 Retired.
14 61 A new romantic starts. Gain an Ally.
15 63 Aging Crisis. Owe 40,000 for medical bills.
15 66 A romantic relationship ends badly. Gain a Rival or Enemy.
16 67 Aging Crisis. Owe 10,000 for medical bills.
16 71 Moved to a new world.
17 71 Aging Crisis. Owe 50,000 for medical bills.
17 74 Betrayal. Convert an Ally into a Rival or Enemy.
18 75 Aging Crisis. Owe 40,000 for medical bills.
18 79 Moved to a new world.
19 79 Aging Crisis. Owe 10,000 for medical bills.
19 80 A new romantic starts. Gain an Ally.
20 83 Aging Crisis. Owe 30,000 for medical bills.
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