Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
20 |
Study Flyer (Wing) as a hobby. |
1 |
20 |
Kicked out of military academy. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
21 |
Special assignment or duty on board ship. |
2 |
24 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
24 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Failed to qualify for Line/Crew (Navy). |
3 |
24 |
Continued as Navy (Engineer/Gunner). |
3 |
25 |
Vessel participates in a diplomatic mission. |
3 |
28 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
4 |
28 |
Continued as Navy (Engineer/Gunner). |
4 |
29 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
32 |
Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander. |
5 |
32 |
Continued as Navy (Engineer/Gunner). |
5 |
33 |
Advanced training in a specialist field. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Newton Rand is sent to a new community or parish to preach The Word among the poor. |
7 |
40 |
Continued as Believer (Missionary/Humanitarian). |
7 |
44 |
Opponents of Newton Rand's belief system ambush Newton Rand. |
7 |
44 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
44 |
Became a Citizen (Colonist). |
8 |
48 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
9 |
48 |
Became a Drifter (Barbarian). |
9 |
52 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
10 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Returned to Believer (Missionary/Humanitarian). |
10 |
56 |
Newton Rand aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Retired. |
11 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
73 |
Moved to a new world. |
16 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
80 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
83 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |