Retired Hopeful Newton Ward  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Vlazhdumecta 84 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 3 (-1) 7 (0)None111337
Clear Complexion, Petite frame, Discontented
 
Skills
Art (Performing/Performer) 1
Broker 0
Carouse 0
Deception 1
Diplomat 0
Drive (Mole) 1
Electronics 0
Investigate 1
Jack-of-All-Trades 1
Language (Floriani (Florian League)) 1
Medic 0
Melee (Unarmed) 1
Persuade 1
Recon 1
Steward 1
Streetwise 1
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Scout Explorer 01
Drifter Wanderer 37
Entertainer Performer 04
Believer Holy Warrior Hopeful01
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Annabell King Ally 6 0 1 5 Luriani (F/34)
Ole Jimenez Ally 1 0 2 1 Vlazhdumecta (M/71)
Carmen Carson Rival 0 0 2 3 Vanejenese (F/71)
Relationship redefined. Contact becomes an rival.
Jon Scenay Ally 3 0 2 1 Cafadan (M/44)
Judith Raycraft Ally 6 0 0 1 Vlazhdumecta (F/36)
reconciliation.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 A series of bad deals and decisions force Newton Ward into bankruptcy. Newton Ward salvages what Newton Ward can.
2 19 Became a Scout (Explorer).
2 22 Scarred. Fully recovered. Owe 10,000 for medical bills.
3 22 Failed to qualify for Pirate (Rogue).
3 22 Became a Drifter (Wanderer).
3 25 Attacked by enemies and injured.
3 25 Lightly injured, no permanent damage. Fully recovered.
3 25 Gain Enemy if Newton Ward don't already have one.
4 26 Continued as Drifter (Wanderer).
4 30 Find valuable salvage.
4 30 Promoted to Drifter (Wanderer) rank 1.
5 30 Continued as Drifter (Wanderer).
5 33 Amnesia.
6 34 Continued as Drifter (Wanderer).
6 36 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6 38 Promoted to Drifter (Wanderer) rank 2.
7 38 Continued as Drifter (Wanderer).
7 42 Contact with Government.
8 42 Continued as Drifter (Wanderer).
8 46 Encounter a Psionic institute.
8 46 Tested for psionic powers
8 46 Promoted to Drifter (Wanderer) rank 3.
9 46 Continued as Drifter (Wanderer).
9 48 Suffer from a life-threatening illness.
10 48 Became a Entertainer (Performer).
10 50 Join homeworld’s celebrity circles
11 52 Aging Crisis. Owe 50,000 for medical bills.
11 52 Retired at age 52.
11 52 Continued as Entertainer (Performer).
11 56 One of Newton Ward's pieces of art is stolen, and the investigation brings Newton Ward into the criminal underworld.
12 56 Aging Crisis. Owe 60,000 for medical bills.
12 56 Continued as Entertainer (Performer).
12 58 Gain a patron in the arts. Gain an Ally
13 60 Aging Crisis. Owe 60,000 for medical bills.
13 60 Continued as Entertainer (Performer).
13 62 Works is especially well received and popular, making Newton Ward a minor celebrity
13 64 Forced to muster out.
14 64 Aging Crisis. Owe 40,000 for medical bills.
14 64 Became a Believer (Holy Warrior) with the new title Hopeful.
14 67 Opponents of Newton Ward's belief system ambush Newton Ward.
14 67 Severely injured. Fully recovered. Owe 5,000 for medical bills.
15 67 Aging Crisis. Owe 30,000 for medical bills.
15 67 Retired.
15 70 Gained a contact.
16 71 Aging Crisis. Owe 10,000 for medical bills.
16 74 A new romantic starts. Gain an Ally.
17 75 Aging Crisis. Owe 30,000 for medical bills.
17 78 A new romantic starts. Gain an Ally.
18 79 Aging Crisis. Owe 30,000 for medical bills.
18 83 Victim of a crime.
19 83 Aging Crisis. Owe 10,000 for medical bills.
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