Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Artist (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
20 |
A mission goes disastrously wrong due to Norman Arthur's commander’s error or incompetence, but Norman Arthur survive. |
1 |
20 |
Report commander and gain an Enemy. |
1 |
22 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
23 |
Assigned to the security staff of a space station. |
2 |
26 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
2 |
26 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
3 |
26 |
Continued as Marine (Star Marine). |
3 |
30 |
Nearly killed. |
4 |
30 |
Became a Rogue (Thief). |
4 |
33 |
A police detective or rival criminal forces Norman Arthur to flee and vows to hunt Norman Arthur down. Gain an Enemy. |
5 |
33 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
33 |
Became a Drifter (Barbarian). |
5 |
35 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
6 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
36 |
Opponents of Norman Arthur's belief system ambush Norman Arthur. |
6 |
36 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
36 |
Became a Noble (Dilettante) with the new title Wastrel. |
7 |
37 |
Gained a contact. |
8 |
40 |
Continued as Noble (Dilettante). |
8 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
44 |
Attempted to change assignments. |
9 |
44 |
Switched to Noble (Diplomat) with the new title Intern and previous rank. |
9 |
48 |
time as a ruler or playboy gives Norman Arthur a wide range of experiences. |
9 |
48 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
10 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Noble (Diplomat). |
10 |
52 |
Become deeply involved in politics on Norman Arthur's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
10 |
52 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
11 |
52 |
Voluntarily left Diplomat |
11 |
52 |
Returned to Believer (Missionary/Humanitarian). |
11 |
53 |
Norman Arthur is chosen to represent Norman Arthur's faith in a vid show or other highly public forum. |
11 |
56 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Continued as Believer (Missionary/Humanitarian). |
12 |
58 |
Opponents of Norman Arthur's belief system ambush Norman Arthur. |
12 |
58 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
58 |
Retired. |
13 |
62 |
Good fortune. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Moved to a new world. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
82 |
Good fortune. |
19 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |