Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Oeurrg Kfakkhoer do not know what happened to Oeurrg Kfakkhoer. There is a gap in Oeurrg Kfakkhoer's memory. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
23 |
Given advanced training in a specialist field |
2 |
23 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
23 |
Continued as Merchant (Free Trader). |
3 |
26 |
Good fortune |
3 |
27 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
29 |
Make an unexpected connection outside Oeurrg Kfakkhoer's normal circles. Gain a Contact. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
33 |
Smuggle illegal items onto a planet. |
5 |
35 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
39 |
A good deal ensures Oeurrg Kfakkhoer is living the high life for a few years. |
6 |
39 |
Promoted to Merchant (Free Trader) rank 4. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
42 |
A series of bad deals and decisions force Oeurrg Kfakkhoer into bankruptcy. Oeurrg Kfakkhoer salvages what Oeurrg Kfakkhoer can. |
8 |
42 |
Became a Citizen (Corporate). |
8 |
45 |
A new romantic starts. Gain an Ally. |
9 |
46 |
Continued as Citizen (Corporate). |
9 |
48 |
Oeurrg Kfakkhoer learn something Oeurrg Kfakkhoer should not have – a corporate secret, a political scandal – which Oeurrg Kfakkhoer can profit from illegally. |
9 |
50 |
Promoted to Citizen (Corporate) rank 1. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Citizen (Corporate). |
10 |
54 |
Oeurrg Kfakkhoer's business expands, Oeurrg Kfakkhoer's corporation grows, or the colony thrives. |
10 |
54 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
54 |
Continued as Citizen (Corporate). |
11 |
55 |
Oeurrg Kfakkhoer is rewarded for Oeurrg Kfakkhoer's diligence or cunning. |
11 |
58 |
Promoted to Citizen (Corporate) rank 3. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Continued as Citizen (Corporate). |
12 |
61 |
Oeurrg Kfakkhoer's business expands, Oeurrg Kfakkhoer's corporation grows, or the colony thrives. |
12 |
62 |
Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Continued as Citizen (Corporate). |
13 |
63 |
Oeurrg Kfakkhoer learn something Oeurrg Kfakkhoer should not have – a corporate secret, a political scandal – which Oeurrg Kfakkhoer can profit from illegally. |
13 |
63 |
Gain a criminal contact. |
13 |
66 |
Promoted to Citizen (Corporate) rank 5. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Continued as Citizen (Corporate). |
14 |
70 |
Oeurrg Kfakkhoer is rewarded for Oeurrg Kfakkhoer's diligence or cunning. |
14 |
70 |
Promoted to Citizen (Corporate) rank 6 with the new title Director. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Continued as Citizen (Corporate). |
15 |
71 |
A revolution, attack or other unusual event throws Oeurrg Kfakkhoer's life into chaos, forcing Oeurrg Kfakkhoer to leave the planet. |
16 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
71 |
Retired. |
16 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
81 |
Gained a contact. |
19 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |