Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Drafted into Flight |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
23 |
Orlando Parlow join a gambling circle on board. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
26 |
Continued as Navy (Flight). |
3 |
29 |
Display heroism in battle, saving the whole ship. |
3 |
30 |
Commissioned in Navy (Flight) with the new title Ensign. |
3 |
30 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
4 |
30 |
Continued as Navy (Flight). |
4 |
33 |
Orlando Parlow is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
33 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
37 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
37 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
37 |
Continued as Agent (Law Enforcement). |
6 |
38 |
Hard times caused by a lack of interstellar trade costs Orlando Parlow's job. |
7 |
38 |
Switched to Drifter (Wanderer). |
7 |
41 |
Drafted into Ground Assault |
7 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
42 |
Became a Marine (Ground Assault) with the new title Marine. |
8 |
44 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
46 |
Orlando Parlow refused an offer of inducements to betray Orlando Parlow's faith. Gain 6 enemies. |
10 |
48 |
Voluntarily left Mainstream Believer |
10 |
48 |
Returned to Drifter (Wanderer). |
10 |
51 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
11 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Retired. |
11 |
53 |
Good fortune. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Nearly killed. Owe 45,000 for medical bills. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
A new romantic starts. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
Gained a contact. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
83 |
Moved to a new world. |
19 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |