Retired Petty Officer, 2nd class Paekka-e-Wa-pe-E  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Bwap 84 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 2 (-2) 5 (-1)4 (-1)111625
Flirty
 
Skills
Astrogation 1
Athletics 0
Carouse 2
Electronics (Comms) 1
Electronics (Sensors) 1
Flyer (Grav) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Language 0
Leadership 0
Mechanic 1
Persuade 0
Pilot (Spacecraft) 1
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Survival 1
Teleportation 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Explorer 01
Navy Engineer/Gunner Petty Officer, 2nd class33
Citizen Colonist Settler23
Marine Star Marine Marine01
Scout Surveyor Scout12
Believer Mainstream Believer Initiate11
Citizen Corporate 01
Retired 04
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Sidney Austin Rival 2 3 0 0 Libert (M/9)
Teteb Contact 2 1 2 5 Bwap (M/16)
Po-pas Abba Tase Contact 2 1 3 4 Bwap (F/30)
Po-pas Abba Tase gained influence with the character’s assistance.
Raleigh Edward Enemy 0 3 1 0 Cafadan (M/17)
We-ese Pababwa Enemy 0 2 0 1 Bwap (F/49)
E-oba-E-sase-Debwabwa-sa Contact 2 1 4 6 Bwap (F/41)
Kiimar Arkasha Contact 0 2 1 0 Vilani, Imperium (M/86)
Ebwasea-E-babko Contact 1 0 1 1 Bwap (M/20)
Ebwasea-E-babko is out of contact doing something interesting but not suspicious.
Emory Staff Enemy 1 2 3 2 Sylean (M/84)
Emory Staff gained influence with the character’s assistance.
Martha Beale Enemy 0 4 2 3 Happrhani (F/35)
Eula Fullmore Enemy 0 1 0 1 Trexen (F/35)
A-defabwa-Kabpep Contact 2 1 6 2 Bwap (M/46)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 22 Join a social movement.
1 22 Graduated. Gain an rival who is upset that Paekka-e-Wa-pe-E left the community.
2 22 Became a Scout (Explorer).
2 25 Paekka-e-Wa-pe-E's ship is damaged, and Paekka-e-Wa-pe-E have to hitch-hike Paekka-e-Wa-pe-E's way back across the stars to the nearest scout base.
2 25 Gain 2 Contacts. Gain 1 Enemies.
3 25 Became a Navy (Engineer/Gunner) with the new title Crewman.
3 29 Advanced training in a specialist field.
3 29 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
4 29 Continued as Navy (Engineer/Gunner).
4 31 Paekka-e-Wa-pe-E foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4 33 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
5 33 Continued as Navy (Engineer/Gunner).
5 35 Advanced training in a specialist field.
5 37 Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class.
6 37 Voluntarily left Engineer/Gunner
6 37 Became a Citizen (Colonist).
6 40 Advanced training in a specialist field.
6 41 Promoted to Citizen (Colonist) rank 1.
7 41 Continued as Citizen (Colonist).
7 43 Paekka-e-Wa-pe-E learn something Paekka-e-Wa-pe-E should not have – a corporate secret, a political scandal – which Paekka-e-Wa-pe-E can profit from illegally.
7 43 Gain a criminal contact.
7 45 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
8 45 Continued as Citizen (Colonist).
8 46 Severely injured. Fully recovered. Owe 1,250 for medical bills.
9 46 Failed to qualify for Surveyor (Scout).
9 46 Submitted to the draft.
9 46 Became a Marine (Star Marine) with the new title Marine.
9 48 A mission goes disastrously wrong due to Paekka-e-Wa-pe-E's commander’s error or incompetence, but Paekka-e-Wa-pe-E survive.
9 48 Cover for the commander and gain an Ally.
10 50 Voluntarily left Star Marine
10 50 Switched to Scout (Surveyor) with previous rank.
10 52 Paekka-e-Wa-pe-E spend a great deal of time on the fringes of Charted Space.
10 52 Paekka-e-Wa-pe-E's ship is damaged, and Paekka-e-Wa-pe-E have to hitch-hike Paekka-e-Wa-pe-E's way back across the stars to the nearest scout base.
10 52 Gain 2 Contacts. Gain 3 Enemies.
11 54 Continued as Scout (Surveyor).
11 58 Spend several years jumping from world to world in Paekka-e-Wa-pe-E's scout ship.
11 58 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
12 58 Aging Crisis. Owe 30,000 for medical bills.
12 58 Retired at age 58.
12 58 Voluntarily left Surveyor
12 58 Became a Believer (Mainstream Believer) with the new title Lay Person.
12 62 Paekka-e-Wa-pe-E retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 62 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
13 62 Aging Crisis. Owe 40,000 for medical bills.
13 62 Voluntarily left Mainstream Believer
13 62 Switched to Citizen (Corporate).
13 65 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
14 65 Aging Crisis. Owe 40,000 for medical bills.
14 65 Retired.
14 69 Good fortune.
15 69 Aging Crisis. Owe 50,000 for medical bills.
15 72 Moved to a new world.
16 73 Aging Crisis. Owe 60,000 for medical bills.
16 77 Gained a contact.
17 77 Aging Crisis. Owe 30,000 for medical bills.
17 80 Betrayal. Convert an Ally into a Rival or Enemy.
18 81 Aging Crisis. Owe 20,000 for medical bills.
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