Retired Craftsman Palmer Powlett  

Species Age Sex Str Dex End Int Edu SocUPP
Zhodani, Imperium 84 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 10 (1) 5 (-1)1112A5
Thief, Lively
 
Skills
Advocate 1
Art (Presentation/Holography) 1
Astrogation 0
Deception 1
Diplomat 1
Electronics (Computers) 2
Electronics (Sensors) 1
Flyer (Wing) 1
Gambler 2
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Language (Trokh (Aslan)) 1
Leadership 1
Mechanic 1
Medic 0
Melee (Unarmed) 1
Persuade 1
Pilot 0
Profession (Worker/Civil Engineering) 1
Profession (Hostile Environment/High-G) 1
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 1
Steward 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 24
Citizen Worker Craftsman46
Believer Holy Warrior Combat Leader23
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Ole Campbell Rival 1 1 1 3 Tezcat (M/26)
Jon Edward Rival 2 3 0 5 Zhodani, Imperium (M/50)
Jon Edward was ruined by misfortune caused by the character.
Imzikhu Seam Anuug Rival 0 1 0 0 Vilani, Imperium (F/39)
Imzikhu Seam Anuug is a questionable figure such as a criminal, pirate or disgraced noble.
 
Term Age History
1 18 Failed to qualify for Corporate Agent (Agent).
1 18 Became a Drifter (Scavenger).
1 20 Find valuable salvage.
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Continued as Drifter (Scavenger).
2 25 Attempted a risky adventure and was wildly successful.
2 26 Promoted to Drifter (Scavenger) rank 2.
3 26 Continued as Drifter (Scavenger).
3 27 Attacked by enemies that Palmer Powlett easily defeat.
3 27 Gain Enemy if Palmer Powlett don't already have one.
4 30 Continued as Drifter (Scavenger).
4 33 Suffer from a life-threatening illness.
5 33 Became a Citizen (Worker).
5 34 Palmer Powlett learn something Palmer Powlett should not have – a corporate secret, a political scandal – which Palmer Powlett can profit from illegally.
6 37 Continued as Citizen (Worker).
6 40 Palmer Powlett rise to a position of power in Palmer Powlett's colony or corporation.
6 41 Promoted to Citizen (Worker) rank 1.
7 41 Continued as Citizen (Worker).
7 44 Palmer Powlett learn something Palmer Powlett should not have – a corporate secret, a political scandal – which Palmer Powlett can profit from illegally.
8 45 Continued as Citizen (Worker).
8 46 Palmer Powlett gain experience in a technical field as a computer operator or surveyor.
8 49 Promoted to Citizen (Worker) rank 2 with the new title Technician.
9 49 Aging Crisis. Owe 50,000 for medical bills.
9 49 Retired at age 49.
9 49 Continued as Citizen (Worker).
9 53 Political upheaval strikes Palmer Powlett's homeworld, and Palmer Powlett is caught up in the revolution.
9 53 Promoted to Citizen (Worker) rank 3.
10 53 Aging Crisis. Owe 50,000 for medical bills.
10 53 Continued as Citizen (Worker).
10 55 Palmer Powlett's business expands, Palmer Powlett's corporation grows, or the colony thrives.
10 57 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
11 57 Aging Crisis. Owe 30,000 for medical bills.
11 57 Voluntarily left Worker
11 57 Became a Believer (Holy Warrior) with the new title Hopeful.
11 61 Palmer Powlett is sent to a new community or parish to preach The Word among the poor.
11 61 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
12 61 Aging Crisis. Owe 50,000 for medical bills.
12 61 Continued as Believer (Holy Warrior).
12 63 Palmer Powlett refuse to secretly provide religious rites for a dying leader or noble, because they do not share Palmer Powlett's faith.
12 65 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
13 65 Aging Crisis. Owe 10,000 for medical bills.
13 65 Continued as Believer (Holy Warrior).
13 66 Palmer Powlett come into conflict with a splinter group Palmer Powlett's own religion which maintains Palmer Powlett's version is the wrong one. Gain 2 Rivals.
14 66 Aging Crisis. Owe 10,000 for medical bills.
14 66 Retired.
14 70 Victim of a crime.
15 70 Aging Crisis. Owe 50,000 for medical bills.
15 73 Betrayal. Convert an Ally into a Rival or Enemy.
16 74 Aging Crisis. Owe 10,000 for medical bills.
16 76 Good fortune.
17 78 Aging Crisis. Owe 10,000 for medical bills.
17 80 Good fortune.
18 82 Aging Crisis. Owe 60,000 for medical bills.
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