Retired Field Agent Paris Young  

Species Age Sex Str Dex End Int Edu SocUPP
Iltharan 84 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 7 (0) 3 (-1)111773
Unforgiving, Inflexible, Dignified
 
Skills
Advocate 1
Art (Creative) 0
Astrogation 0
Carouse 0
Deception 1
Drive (Track) 1
Electronics (Comms) 1
Electronics (Sensors) 1
Gun Combat (Energy) 1
Investigate 1
Jack-of-All-Trades 1
Mechanic 0
Medic 1
Persuade 2
Pilot 0
Profession (Hostile Environment) 0
Recon 0
Science (Social Sciences/Belief) 1
Stealth 1
Steward 0
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Entertainer Performer 12
Agent Intelligence Field Agent23
Merchant Free Trader 01
Believer Missionary/Humanitarian Project Worker12
Drifter Wanderer 12
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Burl Doyle Ally 4 0 1 2 Irhadre (M/68)
Florian Stephens Ally 4 2 0 1 Libert (M/15)
Florian Stephens is out of contact doing something interesting but not suspicious.
Relationship soured.
An incident occured.
Barton Rodriguez Enemy 0 2 1 1 Tezcat (M/38)
Lesa Nagle Rival 2 1 4 5 Iltharan (F/55)
Lesa Nagle is a member of an organisation which holds a generally opposite view of the Traveller.
Armando Jordan Rival 1 3 0 0 Azhanti (M/55)
An incident occured.
Dewitt Kerran Rival 1 0 3 0 Iltharan (M/15)
Dewitt Kerran gained power at the expense of a third party who now blames the character.
Edna Williams Ally 4 0 3 2 Iltharan (M/56)
Edna Williams is particularly unusual, such as an artificial intelligence or very alien being.
Delpha George Ally 4 0 0 1 Iltharan (F/31)
Marietta Hawkins Ally 4 3 1 1 Geonee (F/13)
Very bad falling out.
Williams Hernandez Enemy 0 1 4 2 Iltharan (M/30)
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Became a Drifter (Scavenger).
1 19 Betrayed by a friend. One of Paris Young's Contacts or Allies betrays Paris Young, ending Paris Young's career. That Contact or Ally becomes a Rival or Enemy.
2 19 Became a Entertainer (Performer).
2 22 Gain a patron in the arts. Gain an Ally
2 23 Forced to continue current assignment.
2 23 Promoted to Entertainer (Performer) rank 1.
3 23 Continued as Entertainer (Performer).
3 27 Injured. Fully recovered. Owe 2,500 for medical bills.
4 27 Became a Agent (Intelligence).
4 29 Befriended by a senior agent.
4 31 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
5 31 Continued as Agent (Intelligence).
5 33 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5 35 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
6 35 Continued as Agent (Intelligence).
6 39 Nearly killed. Fully recovered. Owe 12,500 for medical bills.
7 39 Became a Merchant (Free Trader).
7 40 A sudden war destroys Paris Young's trade routes and contacts, forcing Paris Young to flee that region of space.
7 40 Gain rebels as Enemy
8 40 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 43 Paris Young is chosen to represent Paris Young's faith in a vid show or other highly public forum.
8 44 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
9 44 Continued as Believer (Missionary/Humanitarian).
9 46 Paris Young come into conflict with a splinter group Paris Young's own religion which maintains Paris Young's version is the wrong one. Gain 3 Rivals.
10 46 Failed to qualify for Merchant Academy.
10 46 Switched to Drifter (Wanderer).
10 50 Promoted to Drifter (Wanderer) rank 1.
11 50 Aging Crisis. Owe 60,000 for medical bills.
11 50 Retired at age 50.
11 50 Continued as Drifter (Wanderer).
11 51 Severely injured. Fully recovered. Owe 12,500 for medical bills.
12 51 Aging Crisis. Owe 20,000 for medical bills.
12 51 Retired.
12 53 Victim of a crime.
13 55 Aging Crisis. Owe 50,000 for medical bills.
13 56 A new romantic starts. Gain an Ally.
14 59 Aging Crisis. Owe 50,000 for medical bills.
14 60 Betrayal. Convert an Ally into a Rival or Enemy.
15 63 Aging Crisis. Owe 40,000 for medical bills.
15 67 A new romantic starts. Gain an Ally.
16 67 Aging Crisis. Owe 60,000 for medical bills.
16 71 Betrayal. Convert an Ally into a Rival or Enemy.
17 71 Aging Crisis. Owe 30,000 for medical bills.
17 72 Lightly injured, no permanent damage. Fully recovered.
18 75 Aging Crisis. Owe 40,000 for medical bills.
18 77 A new romantic starts. Gain an Ally.
19 79 Aging Crisis. Owe 10,000 for medical bills.
19 80 A romantic relationship ends badly. Gain a Rival or Enemy.
20 83 Aging Crisis. Owe 20,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙