Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
Gained a contact. |
1 |
19 |
Left the spacer community. |
2 |
19 |
Became a Citizen (Corporate). |
2 |
23 |
Philip Lee gain experience in a technical field as a computer operator or surveyor. |
2 |
23 |
Promoted to Citizen (Corporate) rank 1. |
3 |
23 |
Continued as Citizen (Corporate). |
3 |
25 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
28 |
Philip Lee is chosen to represent Philip Lee's faith in a vid show or other highly public forum. |
5 |
29 |
Continued as Believer (Missionary/Humanitarian). |
5 |
33 |
Philip Lee is chosen to represent Philip Lee's faith in a vid show or other highly public forum. |
6 |
33 |
Continued as Believer (Missionary/Humanitarian). |
6 |
37 |
Philip Lee refused an offer of inducements to betray Philip Lee's faith. Gain 1 enemies. |
7 |
37 |
Continued as Believer (Missionary/Humanitarian). |
7 |
40 |
A new romantic starts. Gain an Ally. |
7 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
41 |
Voluntarily left Missionary/Humanitarian |
8 |
41 |
Became a Drifter (Scavenger). |
8 |
45 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Continued as Drifter (Scavenger). |
9 |
49 |
Find valuable salvage. |
10 |
49 |
Continued as Drifter (Scavenger). |
10 |
51 |
Philip Lee run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
51 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
11 |
54 |
Philip Lee is chosen to represent Philip Lee's faith in a vid show or other highly public forum. |
11 |
55 |
Forced to muster out. |
12 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
55 |
Retired. |
12 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Gained a contact. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
A new romantic starts. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
Spend time with an alien race. Gain a contact. |
16 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
74 |
A new romantic starts. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |