Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
20 |
Suffered a deep tragedy. |
1 |
20 |
Dropped out of university. |
2 |
20 |
Became a Entertainer (Performer). |
2 |
24 |
Refused to criticise a questionable political leader on Porter Miller's homeworld. |
3 |
24 |
Continued as Entertainer (Performer). |
3 |
28 |
Porter Miller is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
4 |
28 |
Became a Rogue (Thief). |
4 |
30 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
4 |
32 |
Promoted to Rogue (Thief) rank 1. |
5 |
32 |
Continued as Rogue (Thief). |
5 |
35 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
39 |
Porter Miller run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
39 |
Failed to qualify for Worker (Citizen). |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
42 |
Betrayed by a friend. One of Porter Miller's Contacts or Allies betrays Porter Miller, ending Porter Miller's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Failed to qualify for Performer (Entertainer). |
8 |
42 |
Submitted to the draft. |
8 |
42 |
Became a Scout (Courier). |
8 |
46 |
Moved to a new world. |
8 |
46 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
9 |
46 |
Attempted to change assignments. |
9 |
46 |
Failed to qualify for Explorer (Scout). |
9 |
46 |
Continued as Scout (Courier). |
9 |
50 |
Porter Miller's scout ship is one of the first on the scene to rescue the survivors of a disaster but Porter Miller fail to help. Gain an Enemy. |
9 |
50 |
Nearly killed. Owe 25,000 for medical bills. |
9 |
50 |
Promoted to Scout (Courier) rank 2. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Scout (Courier). |
10 |
54 |
Porter Miller spend a great deal of time on the fringes of Charted Space. |
10 |
54 |
Gain a contact in an alien race. |
11 |
54 |
Continued as Scout (Courier). |
11 |
58 |
Porter Miller's ship is damaged, and Porter Miller have to hitch-hike Porter Miller's way back across the stars to the nearest scout base. |
11 |
58 |
Gain 5 Contacts. Gain 2 Enemies. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
61 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Continued as Believer (Mainstream Believer). |
13 |
65 |
A notable academic consults with Porter Miller about a publication or documentary he is working on. Gain a Contact in academia. |
13 |
66 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Continued as Believer (Mainstream Believer). |
14 |
69 |
Porter Miller aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
14 |
70 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Voluntarily left Mainstream Believer |
15 |
70 |
Retired. |
15 |
72 |
Birth or Death involving a family member or close friend. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
78 |
Victim of a crime. |
17 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
81 |
A new romantic starts. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |