Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A series of bad deals and decisions force Rubin Carter into bankruptcy. Rubin Carter salvages what Rubin Carter can. |
2 |
20 |
Became a Agent (Corporate Agent). |
2 |
24 |
Given specialist training in vehicles. |
3 |
24 |
Continued as Agent (Corporate Agent). |
3 |
25 |
Advanced training in a specialist field. |
3 |
28 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
28 |
Continued as Agent (Corporate Agent). |
4 |
29 |
Advanced training in a specialist field. |
4 |
32 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
32 |
Continued as Agent (Corporate Agent). |
5 |
35 |
Established a network of contacts. Gain 2 contacts. |
5 |
36 |
Promoted to Agent (Corporate Agent) rank 3. |
6 |
36 |
Continued as Agent (Corporate Agent). |
6 |
37 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
40 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
7 |
40 |
Continued as Agent (Corporate Agent). |
7 |
44 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
7 |
44 |
Forced to muster out. |
8 |
44 |
Became a Entertainer (Artist). |
8 |
47 |
Expose or are involved in a scandal of some sort. |
9 |
47 |
Failed to qualify for Scientist (Scholar). |
9 |
47 |
Submitted to the draft. |
9 |
47 |
Became a Scout (Courier). |
9 |
51 |
Rubin Carter's scout ship is one of the first on the scene to rescue the survivors of a disaster but Rubin Carter fail to help. Gain an Enemy. |
9 |
51 |
Rubin Carter's ship is damaged, and Rubin Carter have to hitch-hike Rubin Carter's way back across the stars to the nearest scout base. |
9 |
51 |
Gain 1 Contacts. Gain 3 Enemies. |
10 |
51 |
Continued as Scout (Courier). |
10 |
52 |
Lost eye or limb. Owe 5,000 for medical bills. |
11 |
52 |
Returned to Entertainer (Artist). |
11 |
56 |
Rubin Carter is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
12 |
56 |
Failed to qualify for Free Trader (Merchant). |
12 |
56 |
Became a Drifter (Barbarian). |
12 |
59 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Retired at age 59. |
13 |
59 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
61 |
Rubin Carter secretly provide religious rites for a dying leader or noble, although they do not share Rubin Carter's faith. Gain an Ally in the family and a Rival who disagrees with Rubin Carter's choice. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
63 |
Continued as Believer (Mainstream Believer). |
14 |
67 |
Rubin Carter have been following false teachings! |
15 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
67 |
Retired. |
15 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
Gained a contact. |
17 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
78 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
82 |
A new romantic starts. Gain an Ally. |
19 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |