Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
19 |
Invited to take part in a controversial event or exhibition that injures Rush Clubb's social standing. |
1 |
22 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
23 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
26 |
Continued as Entertainer (Journalist). |
3 |
27 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
3 |
30 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
4 |
30 |
Voluntarily left Journalist |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
31 |
Attacked by enemies and injured. |
4 |
31 |
Nearly killed. Owe 20,000 for medical bills. |
4 |
31 |
Gain Enemy if Rush Clubb don't already have one. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
36 |
Rush Clubb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
36 |
Failed to qualify for Performer (Entertainer). |
6 |
36 |
Switched to Drifter (Wanderer). |
6 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
37 |
Failed to qualify for Physician (Scholar). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
41 |
Advanced training in a specialist field. |
7 |
41 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
41 |
Continued as Agent (Law Enforcement). |
8 |
45 |
Befriended by a senior agent. |
8 |
45 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
9 |
45 |
Continued as Agent (Law Enforcement). |
9 |
49 |
Rewarded for a successful mission. |
9 |
49 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Agent (Law Enforcement). |
10 |
50 |
Befriended by a senior agent. |
10 |
53 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Continued as Agent (Law Enforcement). |
11 |
55 |
Gained a contact. |
11 |
57 |
Promoted to Agent (Law Enforcement) rank 5 with the new title Chief. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
Continued as Agent (Law Enforcement). |
12 |
61 |
Rewarded for a successful mission. |
12 |
61 |
Promoted to Agent (Law Enforcement) rank 6 with the new title Commissioner. |
12 |
61 |
Forced to muster out. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Retired. |
13 |
64 |
Good fortune. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Good fortune. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
81 |
Birth or Death involving a family member or close friend. |
18 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |