Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
19 |
Opponents of Same Mendoza's belief system ambush Same Mendoza. |
1 |
19 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
20 |
Survived a risky adventure but gained nothing. |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
27 |
Spend time with an alien race. Gain a contact. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
31 |
Attacked by enemies and injured. |
4 |
31 |
Lost eye or limb. Owe 2,500 for medical bills. |
4 |
31 |
Gain Enemy if Same Mendoza don't already have one. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 3. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
35 |
Drafted into Infantry |
6 |
35 |
Became a Army (Infantry) with the new title Private. |
6 |
36 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
7 |
36 |
Failed to qualify for Field Researcher (Scholar). |
7 |
36 |
Submitted to the draft. |
7 |
36 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
40 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
40 |
Continued as Agent (Law Enforcement). |
8 |
43 |
Same Mendoza went above and beyond the call of duty. |
8 |
44 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
9 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Continued as Agent (Law Enforcement). |
9 |
46 |
Go undercover to investigate an enemy. |
9 |
46 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
9 |
48 |
Forced to muster out. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
48 |
Retired. |
10 |
50 |
A new romantic starts. Gain an Ally. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Gained a contact. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Gained a contact. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
73 |
Gained a contact. |
17 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
80 |
A new romantic starts. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
82 |
Moved to a new world. |
19 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |