Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
A good deal ensures Selmer Neal is living the high life for a few years. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Smuggle illegal items onto a planet. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Make an unexpected connection outside Selmer Neal's normal circles. Gain a Contact. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
36 |
Involved in a feud with a rival criminal organization. |
5 |
36 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Thief (Rogue). |
6 |
38 |
Continued as Rogue (Pirate). |
6 |
39 |
Crime pays off. Gain victim as Enemy. |
6 |
42 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
7 |
42 |
Continued as Rogue (Pirate). |
7 |
45 |
A crime lord considers Selmer Neal his protégé. |
7 |
46 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
8 |
46 |
Continued as Rogue (Pirate). |
8 |
48 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
48 |
Became a Drifter (Wanderer). |
9 |
51 |
Betrayed by a friend. One of Selmer Neal's Contacts or Allies betrays Selmer Neal, ending Selmer Neal's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
51 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
52 |
Opponents of Selmer Neal's belief system ambush Selmer Neal. |
10 |
52 |
Nearly killed. Owe 45,000 for medical bills. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
56 |
Victim of a crime. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Gained a contact. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Birth or Death involving a family member or close friend. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
Moved to a new world. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
Accused of a crime. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
79 |
Gained a contact. |
18 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
81 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |