Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Soham Tabiner run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
23 |
Soham Tabiner foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
24 |
Attempt at commissioned failed. |
2 |
24 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
24 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Vessel participates in a notable military engagement. |
3 |
28 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
28 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Advanced training in a specialist field. |
4 |
32 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Switched to Navy (Flight) with previous rank. |
5 |
35 |
Special assignment or duty on board ship. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Failed to qualify for Line/Crew (Navy). |
6 |
36 |
Continued as Navy (Flight). |
6 |
40 |
Lost eye or limb. Fully recovered. |
7 |
40 |
Failed to qualify for Corporate (Citizen). |
7 |
40 |
Switched to Drifter (Wanderer). |
7 |
44 |
Soham Tabiner run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
44 |
Failed to qualify for Surveyor (Scout). |
8 |
44 |
Submitted to the draft. |
8 |
44 |
Became a Scout (Explorer). |
8 |
46 |
Soham Tabiner's ship is damaged, and Soham Tabiner have to hitch-hike Soham Tabiner's way back across the stars to the nearest scout base. |
8 |
46 |
Gain 3 Contacts. Gain 2 Enemies. |
9 |
46 |
Returned to Drifter (Wanderer). |
9 |
50 |
Nearly killed. Owe 7,500 for medical bills. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Retired. |
10 |
52 |
Birth or Death involving a family member or close friend. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
73 |
Birth or Death involving a family member or close friend. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
76 |
Gained a contact. |
17 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |