Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
25 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
29 |
Given specialist training in vehicles. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 3. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
31 |
Became a Scholar (Physician). |
5 |
35 |
Moved to a new world. |
5 |
35 |
Promoted to Scholar (Physician) rank 1. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Switched to Scholar (Scientist) with previous rank. |
6 |
39 |
Caught cheating in some fashion, advancing Sterling Wigram's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
39 |
An expedition or voyage goes wrong, leaving Sterling Wigram stranded in the wilderness. |
6 |
39 |
Gain an Enemy |
6 |
39 |
Promoted to Scholar (Scientist) rank 2. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Failed to qualify for Field Researcher (Scholar). |
7 |
39 |
Continued as Scholar (Scientist). |
7 |
41 |
Advanced training in a specialist field. |
8 |
43 |
Attempted to change assignments. |
8 |
43 |
Failed to qualify for Physician (Scholar). |
8 |
43 |
Continued as Scholar (Scientist). |
8 |
45 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
8 |
47 |
Promoted to Scholar (Scientist) rank 3. |
9 |
47 |
Continued as Scholar (Scientist). |
9 |
48 |
Gained a contact. |
9 |
51 |
Promoted to Scholar (Scientist) rank 4. |
10 |
51 |
Attempted to change assignments. |
10 |
51 |
Switched to Scholar (Field Researcher) with previous rank. |
10 |
55 |
A disaster leaves several injured, and others blame Sterling Wigram, forcing Sterling Wigram to leave Sterling Wigram's career. Gain a Rival. |
10 |
55 |
Scarred. Fully recovered. |
11 |
55 |
Became a Citizen (Worker). |
11 |
59 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
59 |
Promoted to Citizen (Worker) rank 1. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Continued as Citizen (Worker). |
12 |
62 |
Sterling Wigram befriend a superior in the corporation or the colony. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Continued as Citizen (Worker). |
13 |
65 |
Sterling Wigram gain experience in a technical field as a computer operator or surveyor. |
13 |
67 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Continued as Citizen (Worker). |
14 |
70 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
15 |
74 |
Sterling Wigram faith is shaken. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
Continued as Believer (Holy Warrior). |
16 |
77 |
Sterling Wigram come into conflict with a splinter group Sterling Wigram's own religion which maintains Sterling Wigram's version is the wrong one. Gain 1 Rivals. |
17 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
77 |
Retired. |
17 |
79 |
Good fortune. |
18 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |