Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Established a network of contacts. Gain 3 contacts. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Hard times caused by a lack of interstellar trade costs Stuart Suthmeer's job. |
3 |
23 |
Failed to qualify for Ground Assault (Marine). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
24 |
Became a Army (Cavalry) with the new title Private. |
4 |
27 |
Stuart Suthmeer is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
27 |
Failed to qualify for Performer (Entertainer). |
5 |
27 |
Became a Drifter (Wanderer). |
5 |
29 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
6 |
29 |
Became a Merchant (Free Trader). |
6 |
31 |
A good deal ensures Stuart Suthmeer is living the high life for a few years. |
6 |
33 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
33 |
Continued as Merchant (Free Trader). |
7 |
37 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
37 |
Voluntarily left Free Trader |
8 |
37 |
Switched to Drifter (Barbarian). |
8 |
40 |
Stuart Suthmeer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
40 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
40 |
Retired at age 40. |
9 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
41 |
Stuart Suthmeer accepted an offer of inducements to betray Stuart Suthmeer's faith. Gain 280,000 in cash. |
10 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
44 |
Retired. |
10 |
46 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
50 |
Gained a contact. |
12 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
Gained a contact. |
15 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
66 |
A new romantic starts. Gain an Ally. |
16 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
72 |
Victim of a crime. |
17 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
76 |
Gained a contact. |
18 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
77 |
Lightly injured, no permanent damage. Fully recovered. |
19 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
81 |
Gained a contact. |
20 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |