Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
23 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
28 |
Rewarded for a successful mission. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
31 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
5 |
31 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
34 |
Tomas Webb do not know what happened to Tomas Webb. There is a gap in Tomas Webb's memory. |
6 |
34 |
Became a Citizen (Colonist). |
6 |
35 |
A revolution, attack or other unusual event throws Tomas Webb's life into chaos, forcing Tomas Webb to leave the planet. |
7 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
39 |
Tomas Webb refuse to secretly provide religious rites for a dying leader or noble, because they do not share Tomas Webb's faith. |
7 |
39 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
8 |
39 |
Continued as Believer (Holy Warrior). |
8 |
41 |
Tomas Webb come into conflict with a splinter group Tomas Webb's own religion which maintains Tomas Webb's version is the wrong one. Gain 2 Rivals. |
9 |
41 |
Switched to Drifter (Scavenger). |
9 |
42 |
Tomas Webb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
42 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
10 |
45 |
Tomas Webb is sent to a new community or parish to preach The Word among the poor. |
11 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
46 |
Retired at age 46. |
11 |
46 |
Voluntarily left Mainstream Believer |
11 |
46 |
Retired. |
11 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
53 |
A new romantic starts. Gain an Ally. |
13 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
A new romantic starts. Gain an Ally. |
14 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
70 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
71 |
Moved to a new world. |
18 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
75 |
Gained a contact. |
19 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
81 |
Gained a contact. |
20 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |