Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
25 |
Hard times caused by a lack of interstellar trade costs Vern McDonald Vern McDonald's job. |
3 |
25 |
Became a Entertainer (Artist). |
3 |
29 |
Works is especially well received and popular, making Vern McDonald a minor celebrity |
4 |
29 |
Continued as Entertainer (Artist). |
4 |
31 |
Join homeworld’s celebrity circles |
4 |
31 |
Gain a contact |
5 |
33 |
Continued as Entertainer (Artist). |
5 |
34 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
6 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
37 |
Vern McDonald come into conflict with a splinter group Vern McDonald's own religion which maintains Vern McDonald's version is the wrong one. Gain 1 Rivals. |
7 |
37 |
Became a Drifter (Scavenger). |
7 |
40 |
Offered job by a patron. Now owe him a favor. |
7 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
41 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
44 |
Established a network of contacts. Gain 2 contacts. |
8 |
45 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
45 |
Continued as Agent (Law Enforcement). |
9 |
47 |
Vern McDonald's work ends up coming home with Vern McDonald, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
10 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Retired. |
10 |
50 |
A new romantic starts. Gain an Ally. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Birth or Death involving a family member or close friend. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Amnesia. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
Gained a contact. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
79 |
Moved to a new world. |
18 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |