Retired Acolyte Vincent Rule  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Urunishani 84 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 6 (0) 9 (1)12 (2)111169
Strange, Tenuous
 
Skills
Admin 1
Art (Performing/Performer) 1
Broker 0
Carouse 1
Clairvoyance 1
Deception 0
Drive (Hovercraft) 1
Electronics (Remote Ops) 2
Language (Zdetl (Zhodani)) 1
Mechanic 1
Medic 1
Melee (Unarmed) 1
Persuade 4
Profession (Sports/Motorsports) 1
Recon 1
Science (Social Sciences/Belief) 3
Seafarer 0
Steward 0
Streetwise 1
Telekinesis 0
Teleportation 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 01
Drifter Barbarian 01
Scout Surveyor 01
Drifter Wanderer 23
Believer Mainstream Believer Priest35
Psion Adept Acolyte45
Retired 01
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Leo Welch Ally 6 0 1 2 Urunishani (F/13)
Harlan Edwards Enemy 0 2 1 0 Urunishani (M/70)
Sampson Wood Rival 6 1 1 1 Dolphin, Imperium (M/68)
Sampson Wood gains in power.
reconciliation.
Gertrude Kennedy Contact 0 1 5 2 Urunishani (M/44)
Gertrude Kennedy is out of contact doing something interesting but not suspicious.
Beulah Webb Contact 0 1 1 1 Urunishani (F/38)
Beulah Webb is out of contact doing something interesting but not suspicious.
Pollie Staff Contact 2 1 0 1 Urunishani (F/71)
Wilda Steen Contact 2 0 2 3 Yilean (F/39)
Helmer Christie Contact 3 1 5 3 Urunishani (M/15)
Forgiveness.
Cleveland Gutierrez Contact 1 2 3 1 Urunishani (M/42)
Pa-wa-se-Ka-teb Enemy 0 4 2 0 Bwap (M/21)
Chesley Forrest Enemy 0 1 1 0 Urunishani (M/23)
Relationship redefined. Ally becomes an enemy.
Johnni Campbell Rival 1 3 0 1 Urunishani (M/22)
Johnni Campbell was ruined by misfortune caused by the character.
Madeline Wright Ally 3 0 0 3 Urunishani (F/38)
Minor Mendoza Contact 1 1 0 1 Urunishani (M/33)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 21 Become leader in social movement.
1 21 Gain an Ally and an Enemy.
1 22 Graduated. Gain an rival who is upset that Vincent Rule left the community.
2 22 Became a Merchant (Free Trader).
2 26 Embroiled in legal trouble.
2 26 Forced to muster out.
3 26 Failed to qualify for Intelligence (Agent).
3 26 Became a Drifter (Barbarian).
3 28 Betrayed by a friend. One of Vincent Rule's Contacts or Allies betrays Vincent Rule, ending Vincent Rule's career. That Contact or Ally becomes a Rival or Enemy.
4 28 Failed to qualify for Thief (Rogue).
4 28 Submitted to the draft.
4 28 Became a Scout (Surveyor).
4 29 Vincent Rule's ship is damaged, and Vincent Rule have to hitch-hike Vincent Rule's way back across the stars to the nearest scout base.
4 29 Gain 6 Contacts. Gain 1 Enemies.
5 29 Failed to qualify for Colonist (Citizen).
5 29 Switched to Drifter (Wanderer).
5 31 Attempted a risky adventure and was injured.
5 31 Scarred. Fully recovered. Owe 5,000 for medical bills.
5 33 Promoted to Drifter (Wanderer) rank 1.
6 33 Continued as Drifter (Wanderer).
6 37 Moved to a new world.
6 37 Promoted to Drifter (Wanderer) rank 2.
7 37 Continued as Drifter (Wanderer).
7 40 Nearly killed. Fully recovered. Owe 12,500 for medical bills.
8 40 Became a Believer (Mainstream Believer) with the new title Lay Person.
8 41 Vincent Rule secretly provide religious rites for a dying leader or noble, although they do not share Vincent Rule's faith. Gain an Ally in the family and a Rival who disagrees with Vincent Rule's choice.
8 44 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
9 44 Continued as Believer (Mainstream Believer).
9 48 Vincent Rule is chosen to represent Vincent Rule's faith in a vid show or other highly public forum.
9 48 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
10 48 Continued as Believer (Mainstream Believer).
10 50 Vincent Rule is chosen to represent Vincent Rule's faith in a vid show or other highly public forum.
11 52 Continued as Believer (Mainstream Believer).
11 56 A new romantic starts. Gain an Ally.
11 56 Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest.
12 56 Continued as Believer (Mainstream Believer).
12 60 A notable academic consults with Vincent Rule about a publication or documentary he is working on. Gain a Contact in academia.
12 60 Forced to muster out.
13 60 Aging Crisis. Owe 50,000 for medical bills.
13 60 Retired at age 60.
13 60 Became a Psion (Adept).
13 64 Psionic strength increases.
13 64 Promoted to Psion (Adept) rank 1 with the new title Initiate.
14 64 Aging Crisis. Owe 40,000 for medical bills.
14 64 Continued as Psion (Adept).
14 66 Spent time mastering mind and body.
14 68 Promoted to Psion (Adept) rank 2.
15 68 Aging Crisis. Owe 10,000 for medical bills.
15 68 Continued as Psion (Adept).
15 70 Psionic abilities make Vincent Rule uncomfortable to be around. One contact or ally becomes a rival.
15 72 Promoted to Psion (Adept) rank 3 with the new title Acolyte.
16 72 Aging Crisis. Owe 20,000 for medical bills.
16 72 Continued as Psion (Adept).
16 73 Gain a contact outside of normal circles.
16 76 Forced to continue current assignment.
16 76 Promoted to Psion (Adept) rank 4.
17 76 Aging Crisis. Owe 50,000 for medical bills.
17 76 Continued as Psion (Adept).
17 80 Psionic strength increases.
17 80 Forced to muster out.
18 80 Aging Crisis. Owe 30,000 for medical bills.
18 80 Retired.
18 82 Good fortune.
19 84 Aging Crisis. Owe 10,000 for medical bills.
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