Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
Contacted by an underground psionic group. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Scholar (Physician). |
2 |
23 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
27 |
Entangled in a bureaucratic or legal morass that distracts Walker Mendoza from Walker Mendoza's work. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
32 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
4 |
34 |
Promoted to Scholar (Physician) rank 1. |
4 |
34 |
Tested for psionic powers |
5 |
34 |
Continued as Scholar (Physician). |
5 |
38 |
An expedition or voyage goes wrong, leaving Walker Mendoza stranded in the wilderness. |
6 |
38 |
Failed to qualify for Surveyor (Scout). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
41 |
Failed to qualify for Corporate (Citizen). |
7 |
41 |
Became a Drifter (Barbarian). |
7 |
43 |
Attempted a risky adventure and was wildly successful. |
7 |
45 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
45 |
Continued as Drifter (Barbarian). |
8 |
47 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
47 |
Failed to qualify for Artist (Entertainer). |
9 |
47 |
Continued as Drifter (Barbarian). |
9 |
49 |
Gained a contact. |
10 |
51 |
Continued as Drifter (Barbarian). |
10 |
53 |
Survived a risky adventure but gained nothing. |
10 |
55 |
Forced to muster out. |
11 |
55 |
Became a Entertainer (Artist). |
11 |
59 |
One of Walker Mendoza's pieces of art is stolen, and the investigation brings Walker Mendoza into the criminal underworld. |
11 |
59 |
Promoted to Entertainer (Artist) rank 1. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Continued as Entertainer (Artist). |
12 |
62 |
Expose or are involved in a scandal of some sort. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Retired. |
13 |
64 |
Birth or Death involving a family member or close friend. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
Gained a contact. |
17 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
82 |
Lightly injured, no permanent damage. Fully recovered. |
18 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |