Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Nearly killed. Owe 25,000 for medical bills. |
2 |
21 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
23 |
Warner Spice is sent to a new community or parish to preach The Word among the poor. |
2 |
25 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
3 |
25 |
Continued as Believer (Mainstream Believer). |
3 |
26 |
Warner Spice retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
29 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
4 |
29 |
Continued as Believer (Mainstream Believer). |
4 |
32 |
Warner Spice refused an offer of inducements to betray Warner Spice's faith. Gain 4 enemies. |
4 |
33 |
Forced to muster out. |
5 |
33 |
Failed to qualify for Artist (Entertainer). |
5 |
33 |
Returned to Drifter (Scavenger). |
5 |
36 |
Find valuable salvage. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
41 |
Amnesia. |
6 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
44 |
Find Ancient Technology. |
7 |
45 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
45 |
Continued as Drifter (Scavenger). |
8 |
46 |
Drafted into Engineer/Gunner |
8 |
49 |
Promoted to Drifter (Scavenger) rank 3. |
9 |
49 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
9 |
53 |
During a battle, defeat or victory depends on Warner Spice's actions. Warner Spice actions lead to an honorabe discharge. |
10 |
53 |
Returned to Drifter (Scavenger). |
10 |
55 |
Warner Spice do not know what happened to Warner Spice. There is a gap in Warner Spice's memory. |
11 |
55 |
Became a Merchant (Merchant Marine). |
11 |
59 |
Make an unexpected connection outside Warner Spice's normal circles. Gain a Contact. |
11 |
59 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Continued as Merchant (Merchant Marine). |
12 |
62 |
A sudden war destroys Warner Spice's trade routes and contacts, forcing Warner Spice to flee that region of space. |
12 |
62 |
Gain rebels as Enemy |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
13 |
66 |
Opponents of Warner Spice's belief system ambush Warner Spice. |
13 |
66 |
Nearly killed. Owe 45,000 for medical bills. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Retired. |
14 |
69 |
Good fortune. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
Gained a contact. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
77 |
Good fortune. |
17 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
80 |
Moved to a new world. |
18 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |