Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
20 |
Gained a contact. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
23 |
Wiley Forrest retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
28 |
Wiley Forrest faith is shaken. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
31 |
Wiley Forrest retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
37 |
Wiley Forrest is sent to a new community or parish to preach The Word among the poor. |
5 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator. |
6 |
38 |
Continued as Believer (Missionary/Humanitarian). |
6 |
41 |
Wiley Forrest is sent to a new community or parish to preach The Word among the poor. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
49 |
A good deal ensures Wiley Forrest is living the high life for a few years. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Smuggle illegal items onto a planet. |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
A series of bad deals and decisions force Wiley Forrest into bankruptcy. Wiley Forrest salvages what Wiley Forrest can. |
11 |
55 |
Failed to qualify for Colonist (Citizen). |
11 |
55 |
Became a Drifter (Wanderer). |
11 |
58 |
Find valuable salvage. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Continued as Drifter (Wanderer). |
12 |
61 |
Betrayed by a friend. One of Wiley Forrest's Contacts or Allies betrays Wiley Forrest, ending Wiley Forrest's career. That Contact or Ally becomes a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Retired. |
13 |
65 |
Gained a contact. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
A new romantic starts. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
79 |
Good fortune. |
18 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |