Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Good fortune |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
When dealing with an alien race, Wilson Griffin botch an opportunity to gather extra intelligence about them. |
2 |
25 |
Wilson Griffin's ship is damaged, and Wilson Griffin have to hitch-hike Wilson Griffin's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 3 Contacts. Gain 1 Enemies. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
Psychologically damaged by Wilson Griffin's time in the scouts. |
4 |
28 |
Became a Navy (Flight) with the new title Crewman. |
4 |
31 |
Wilson Griffin is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Wilson Griffin as an Enemy. |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
34 |
Birth or Death involving a family member or close friend. |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
37 |
Attempted a risky adventure and was injured. |
6 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
39 |
Voluntarily left Scavenger |
7 |
39 |
Failed to qualify for Free Trader (Merchant). |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
40 |
Attacked by enemies that Wilson Griffin easily defeat. |
7 |
40 |
Gain Enemy if Wilson Griffin don't already have one. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
45 |
Drafted into Merchant Marine |
8 |
47 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Became a Merchant (Merchant Marine). |
9 |
48 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
48 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
52 |
Wilson Griffin accepted an offer of inducements to betray Wilson Griffin's faith. Gain 550,000 in cash. |
10 |
52 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Retired. |
11 |
55 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Birth or Death involving a family member or close friend. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
76 |
Birth or Death involving a family member or close friend. |
17 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
77 |
Gained a contact. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
84 |
Birth or Death involving a family member or close friend. |
19 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |