Retired Petty Officer, 2nd class Addie McMillan  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 85 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 3 (-1) 2 (-2)111532
Motherly, Vindictive, Mentally Slow
 
Skills
Admin 0
Diplomat 0
Drive 0
Electronics (Computers) 1
Engineer (J-drive) 1
Engineer (M-drive) 1
Gambler 1
Gunner (Capital) 1
Gunner (Screen) 1
Investigate 0
Jack-of-All-Trades 1
Language 0
Mechanic 1
Medic 1
Pilot (Capital Ships) 1
Science (Physical Sciences) 0
Seafarer 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Physician 02
Drifter Scavenger 02
Navy Engineer/Gunner Petty Officer, 2nd class34
Believer Holy Warrior Hopeful01
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Ora Enright Rival 1 1 1 1 Halka (F/54)
Mayme Clubb Contact 3 1 4 0 Ne Kraeda ren Kelva (F/30)
An incident occured.
Damon Sabilline Ally 3 0 0 1 Pirian (M/69)
Landon Reekey Ally 6 0 2 3 Halka (M/23)
 
Term Age History
1 18 Became a Scholar (Physician).
1 20 Win a prestigious prize for Addie McMillan's work.
2 22 Continued as Scholar (Physician).
2 24 Refuse to join a cheat in some fashion.
3 26 Voluntarily left Physician
3 26 Failed to qualify for Intelligence (Agent).
3 26 Became a Drifter (Scavenger).
3 27 Attacked by enemies and injured.
3 27 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3 27 Gain Enemy if Addie McMillan don't already have one.
3 30 Forced to muster out.
4 30 Failed to qualify for Artist (Entertainer).
4 30 Submitted to the draft.
4 30 Became a Navy (Engineer/Gunner) with the new title Crewman.
4 31 Refuse to abuse Addie McMillan's position for profit.
4 34 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
5 34 Attempted to change assignments.
5 34 Failed to qualify for Flight (Navy).
5 34 Continued as Navy (Engineer/Gunner).
5 38 Vessel participates in a notable military engagement.
5 38 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
6 38 Continued as Navy (Engineer/Gunner).
6 40 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
6 42 Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class.
7 42 Continued as Navy (Engineer/Gunner).
7 44 Addie McMillan join a gambling circle on board.
7 46 Forced to muster out.
8 46 Failed to qualify for Scientist (Scholar).
8 46 Returned to Drifter (Scavenger).
8 47 Betrayed by a friend. One of Addie McMillan's Contacts or Allies betrays Addie McMillan, ending Addie McMillan's career. That Contact or Ally becomes a Rival or Enemy.
9 47 Aging Crisis. Owe 40,000 for medical bills.
9 47 Retired at age 47.
9 47 Became a Believer (Holy Warrior) with the new title Hopeful.
9 48 Opponents of Addie McMillan's belief system ambush Addie McMillan.
9 48 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
10 48 Aging Crisis. Owe 60,000 for medical bills.
10 48 Retired.
10 51 Moved to a new world.
11 52 Aging Crisis. Owe 50,000 for medical bills.
11 53 Moved to a new world.
12 56 Aging Crisis. Owe 20,000 for medical bills.
12 59 Gained a contact.
13 60 Aging Crisis. Owe 30,000 for medical bills.
13 62 Betrayal. Convert an Ally into a Rival or Enemy.
14 64 Aging Crisis. Owe 60,000 for medical bills.
14 65 Accused of a crime.
15 68 Aging Crisis. Owe 30,000 for medical bills.
15 69 Birth or Death involving a family member or close friend.
16 72 Aging Crisis. Owe 40,000 for medical bills.
16 73 A new romantic starts. Gain an Ally.
17 76 Aging Crisis. Owe 10,000 for medical bills.
17 79 Moved to a new world.
18 80 Aging Crisis. Owe 20,000 for medical bills.
18 84 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
19 84 Aging Crisis. Owe 30,000 for medical bills.
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