Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
2 |
20 |
Became a Entertainer (Performer). |
2 |
24 |
One of Adolphus Legge's pieces of art is stolen, and the investigation brings Adolphus Legge into the criminal underworld. |
2 |
24 |
Promoted to Entertainer (Performer) rank 1. |
3 |
24 |
Continued as Entertainer (Performer). |
3 |
27 |
One of Adolphus Legge's pieces of art is stolen, and the investigation brings Adolphus Legge into the criminal underworld. |
3 |
28 |
Promoted to Entertainer (Performer) rank 2. |
4 |
28 |
Continued as Entertainer (Performer). |
4 |
30 |
Find an Alien Artifact. |
4 |
32 |
Promoted to Entertainer (Performer) rank 3. |
5 |
32 |
Continued as Entertainer (Performer). |
5 |
34 |
Refused to criticise a questionable political leader on Adolphus Legge's homeworld. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Scholar (Field Researcher). |
6 |
40 |
Make a breakthrough in Adolphus Legge's field. |
6 |
40 |
Promoted to Scholar (Field Researcher) rank 1. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Failed to qualify for Scientist (Scholar). |
7 |
40 |
Continued as Scholar (Field Researcher). |
7 |
43 |
Win a prestigious prize for Adolphus Legge's work. |
7 |
44 |
Promoted to Scholar (Field Researcher) rank 2. |
8 |
44 |
Continued as Scholar (Field Researcher). |
8 |
45 |
Cheated in some fashion, advancing Adolphus Legge's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
8 |
45 |
Gain an Enemy |
8 |
48 |
Promoted to Scholar (Field Researcher) rank 3. |
9 |
48 |
Voluntarily left Field Researcher |
9 |
48 |
Failed to qualify for Performer (Entertainer). |
9 |
48 |
Submitted to the draft. |
9 |
48 |
Became a Scout (Explorer). |
9 |
51 |
Psychologically damaged by Adolphus Legge's time in the scouts. |
10 |
51 |
Became a Drifter (Scavenger). |
10 |
55 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
55 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
55 |
Continued as Drifter (Scavenger). |
11 |
58 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
12 |
58 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
59 |
Adolphus Legge retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Continued as Believer (Missionary/Humanitarian). |
13 |
65 |
Adolphus Legge is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Continued as Believer (Missionary/Humanitarian). |
14 |
68 |
Adolphus Legge aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
Retired. |
15 |
69 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
79 |
Gained a contact. |
18 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
81 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
19 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |