Retired Special Agent Al Brew  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 85 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 3 (-1)111763
Distracted, Lowly, Inactive
 
Skills
Admin 1
Advocate 1
Athletics (Strength) 1
Broker 1
Carouse 1
Deception 1
Diplomat 1
Drive (Walker) 1
Electronics (Computer) 1
Explosives 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Investigate 1
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Persuade 3
Profession (Hostile Environment) 0
Recon 1
Science (Social Sciences/Belief) 1
Seafarer 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Project Worker14
Agent Corporate Agent Special Agent46
Merchant Merchant Marine 4th Officer24
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Vida Simpson Enemy 0 3 4 2 Geonee (F/28)
Vida Simpson gains in power and influence.
Harriette White Enemy 0 2 4 0 Geonee (F/64)
Lydia May Contact 1 1 3 0 Geonee (F/33)
Thaddeus Goslan Ally 4 0 6 3 Geonee (M/23)
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 20 Al Brew is chosen to represent Al Brew's faith in a vid show or other highly public forum.
2 22 Continued as Believer (Missionary/Humanitarian).
2 23 Al Brew refuse to secretly provide religious rites for a dying leader or noble, because they do not share Al Brew's faith.
3 26 Continued as Believer (Missionary/Humanitarian).
3 30 A notable academic consults with Al Brew about a publication or documentary he is working on. Gain a Contact in academia.
3 30 Forced to muster out.
4 30 Became a Agent (Corporate Agent).
4 32 Hard times caused by a lack of interstellar trade costs Al Brew's job.
5 34 Continued as Agent (Corporate Agent).
5 35 Advanced training in a specialist field.
5 38 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
6 38 Continued as Agent (Corporate Agent).
6 39 An investigation takes on a dangerous turn.
6 39 Life ruined by a criminal gang. Gain the gang as an Enemy
6 42 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
7 42 Continued as Agent (Corporate Agent).
7 45 Rewarded for a successful mission.
7 46 Promoted to Agent (Corporate Agent) rank 3.
8 46 Continued as Agent (Corporate Agent).
8 49 Lost eye or limb. Fully recovered.
8 50 Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent.
9 50 Continued as Agent (Corporate Agent).
9 54 Go undercover to investigate an enemy.
9 51 Al Brew befriend a superior in the corporation or the colony.
9 54 Forced to muster out.
10 54 Became a Merchant (Merchant Marine) with the new title Crewman.
10 56 Scarred. Owe 2,500 for medical bills.
11 58 Aging Crisis. Owe 60,000 for medical bills.
11 58 Retired at age 58.
11 58 Continued as Merchant (Merchant Marine).
11 61 A good deal ensures Al Brew is living the high life for a few years.
11 62 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
12 62 Aging Crisis. Owe 50,000 for medical bills.
12 62 Continued as Merchant (Merchant Marine).
12 64 Moved to a new world.
12 66 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
13 66 Aging Crisis. Owe 50,000 for medical bills.
13 66 Continued as Merchant (Merchant Marine).
13 68 Imperial trade restrictions force Al Brew out of business.
14 68 Aging Crisis. Owe 40,000 for medical bills.
14 68 Returned to Believer (Missionary/Humanitarian).
14 70 Al Brew faith enjoys an explosion of popularity largely thanks to Al Brew's efforts.
14 70 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
15 72 Aging Crisis. Owe 50,000 for medical bills.
15 72 Voluntarily left Missionary/Humanitarian
15 72 Retired.
15 76 Gained a contact.
16 76 Aging Crisis. Owe 50,000 for medical bills.
16 79 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 80 Aging Crisis. Owe 30,000 for medical bills.
17 83 Good fortune.
18 84 Aging Crisis. Owe 50,000 for medical bills.
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