Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Make an unexpected connection outside Alden Mcarthy's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Given advanced training in a specialist field |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Intelligence (Agent). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
32 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
34 |
Alden Mcarthy is chosen to represent Alden Mcarthy's faith in a vid show or other highly public forum. |
6 |
36 |
Continued as Believer (Holy Warrior). |
6 |
38 |
Alden Mcarthy come into conflict with a splinter group Alden Mcarthy's own religion which maintains Alden Mcarthy's version is the wrong one. Gain 2 Rivals. |
7 |
38 |
Returned to Drifter (Scavenger). |
7 |
41 |
Suffer from a life-threatening illness. |
8 |
41 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
45 |
Alden Mcarthy is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
9 |
45 |
Continued as Believer (Missionary/Humanitarian). |
9 |
46 |
Alden Mcarthy come into conflict with a splinter group Alden Mcarthy's own religion which maintains Alden Mcarthy's version is the wrong one. Gain 3 Rivals. |
10 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Retired. |
10 |
48 |
Spend time with an alien race. Gain a contact. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
A new romantic starts. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Gained a contact. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
Moved to a new world. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
Good fortune. |
16 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
76 |
Moved to a new world. |
18 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |