Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Suffer from a life-threatening illness. |
2 |
21 |
Became a Scout (Surveyor). |
2 |
25 |
Spend several years jumping from world to world in Ambrose McPherson's scout ship. |
2 |
25 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
25 |
Continued as Scout (Surveyor). |
3 |
27 |
Ambrose McPherson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
27 |
Failed to qualify for Artist (Entertainer). |
4 |
27 |
Returned to Drifter (Barbarian). |
4 |
31 |
Ambrose McPherson do not know what happened to Ambrose McPherson. There is a gap in Ambrose McPherson's memory. |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
35 |
Ambrose McPherson refuse to secretly provide religious rites for a dying leader or noble, because they do not share Ambrose McPherson's faith. |
5 |
35 |
Forced to continue current assignment. |
5 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
35 |
Continued as Believer (Missionary/Humanitarian). |
6 |
36 |
Ambrose McPherson is sent to a new community or parish to preach The Word among the poor. |
6 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
7 |
39 |
Continued as Believer (Missionary/Humanitarian). |
7 |
43 |
Ambrose McPherson refused an offer of inducements to betray Ambrose McPherson's faith. Gain 4 enemies. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
47 |
Ambrose McPherson refused an offer of inducements to betray Ambrose McPherson's faith. Gain 1 enemies. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Became a Merchant (Broker). |
9 |
48 |
Ambrose McPherson's business or ship thrives. |
9 |
51 |
Promoted to Merchant (Broker) rank 1. |
10 |
51 |
Continued as Merchant (Broker). |
10 |
54 |
Risk Ambrose McPherson's fortune on a possibility lucrative deal and win. |
10 |
55 |
Promoted to Merchant (Broker) rank 2. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Merchant (Broker). |
11 |
59 |
Make an unexpected connection outside Ambrose McPherson's normal circles. Gain a Contact. |
11 |
59 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Continued as Merchant (Broker). |
12 |
63 |
Forced to muster out. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Retired. |
13 |
67 |
Gained a contact. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
74 |
Gained a contact. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
79 |
A new romantic starts. Gain an Ally. |
17 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
81 |
Moved to a new world. |
18 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |