Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Failed to qualify for Worker (Citizen). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
24 |
Suffer from a life-threatening illness. |
3 |
24 |
Failed to qualify for Artist (Entertainer). |
3 |
24 |
Switched to Drifter (Barbarian). |
3 |
25 |
Betrayed by a friend. One of Arch Buckman's Contacts or Allies betrays Arch Buckman, ending Arch Buckman's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
25 |
Failed to qualify for Surveyor (Scout). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
29 |
Severely injured. Owe 6,250 for medical bills. |
5 |
29 |
Switched to Drifter (Wanderer). |
5 |
31 |
Arch Buckman do not know what happened to Arch Buckman. There is a gap in Arch Buckman's memory. |
6 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
32 |
Arch Buckman refuse to secretly provide religious rites for a dying leader or noble, because they do not share Arch Buckman's faith. |
7 |
35 |
Continued as Believer (Mainstream Believer). |
7 |
39 |
A notable academic consults with Arch Buckman about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
39 |
Continued as Believer (Mainstream Believer). |
8 |
40 |
Arch Buckman retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
43 |
Forced to muster out. |
9 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Retired. |
9 |
44 |
Victim of a crime. |
10 |
49 |
A new romantic starts. Gain an Ally. |
11 |
55 |
Victim of a crime. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
Gained a contact. |
16 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
81 |
Good fortune. |
19 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |