Retired Scout Armand Connor  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 85 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 1 (-2) 4 (-1)111914
Witty, Discontented, Groovy
 
Skills
Animals 0
Astrogation 0
Athletics (Endurance) 1
Carouse 0
Drive 0
Flyer (Grav) 1
Gun Combat (Slug) 1
Gunner 0
Jack-of-All-Trades 1
Mechanic 0
Medic 0
Melee (Unarmed) 1
Navigation 0
Persuade 1
Pilot 0
Profession (Hostile Environment) 0
Recon 0
Science (Space Sciences/Astronomy) 1
Science (Life Sciences/Psionicology) 1
Seafarer 0
Stealth 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Crewman02
Merchant Free Trader 01
Drifter Wanderer 02
Entertainer Artist 01
Scout Surveyor Scout22
Retired 06
 
EducationGraduated
Colonial Upbringing Completed
 
Name Type Affinity Enmity Power Influence Species
Mina Nichols Ally 2 0 4 2 Libert (F/28)
Mina Nichols gains in power and influence.
Bertie Dabs Ally 1 0 5 1 Ziadd (F/39)
Bertie Dabs is in prison or otherwise trapped somewhere.
Jenny Callan Ally 2 0 1 1 Libert (F/41)
Ivah Robins Ally 3 0 0 0 Irhadre (F/93)
Spencer Mcabe Ally 2 0 1 0 Zhodani, Imperium (M/17)
Jessie Shaw Contact 2 1 0 3 Yilean (F/61)
Jessie Shaw is diminished in both power and influence.
 
Term Age History
1 18 Entered Colonial Upbringing.
1 21 Made lifelong friends. Gain 2 Allies.
1 27 Left the colonies.
2 27 Became a Navy (Flight) with the new title Crewman.
2 31 A new romantic starts. Gain an Ally.
2 31 Attempt at commissioned failed.
3 31 Continued as Navy (Flight).
3 33 Advanced training in a specialist field.
3 35 Forced to muster out.
4 35 Became a Merchant (Free Trader).
4 39 Imperial trade restrictions force Armand Connor out of business.
5 39 Became a Drifter (Wanderer).
5 43 Find valuable salvage.
6 43 Continued as Drifter (Wanderer).
6 47 Armand Connor run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 47 Became a Entertainer (Artist).
7 51 Nearly killed. Fully recovered. Owe 8,750 for medical bills.
8 51 Became a Scout (Surveyor).
8 54 A new romantic starts. Gain an Ally.
8 55 Forced to continue current assignment.
8 55 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
9 55 Aging Crisis. Owe 10,000 for medical bills.
9 55 Retired at age 55.
9 55 Continued as Scout (Surveyor).
9 56 Armand Connor's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
9 59 Promoted to Scout (Surveyor) rank 2.
10 59 Aging Crisis. Owe 10,000 for medical bills.
10 59 Retired.
10 60 A new romantic starts. Gain an Ally.
11 63 Aging Crisis. Owe 30,000 for medical bills.
11 67 Gained a contact.
12 67 Aging Crisis. Owe 20,000 for medical bills.
12 68 Betrayal. Convert an Ally into a Rival or Enemy.
13 71 Aging Crisis. Owe 60,000 for medical bills.
13 74 Moved to a new world.
14 75 Aging Crisis. Owe 10,000 for medical bills.
14 77 Victim of a crime.
15 79 Aging Crisis. Owe 60,000 for medical bills.
15 82 Good fortune.
16 83 Aging Crisis. Owe 60,000 for medical bills.
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