Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Arther McPherson went above and beyond the call of duty. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Voluntarily left Intelligence |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Attacked by enemies that Arther McPherson easily defeat. |
3 |
29 |
Gain Enemy if Arther McPherson don't already have one. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Drafted into Army Support |
4 |
34 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
34 |
Became a Army (Army Support) with the new title Private. |
5 |
35 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
5 |
38 |
Attempt at commissioned failed. |
5 |
38 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Infantry (Army). |
6 |
38 |
Continued as Army (Army Support). |
6 |
42 |
Surrounded and outnumbered by the enemy, Arther McPherson hold out until relief arrives. |
6 |
42 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
7 |
42 |
Voluntarily left Army Support |
7 |
42 |
Became a Merchant (Broker). |
7 |
46 |
A good deal ensures Arther McPherson is living the high life for a few years. |
7 |
46 |
Promoted to Merchant (Broker) rank 1. |
8 |
46 |
Continued as Merchant (Broker). |
8 |
50 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
8 |
50 |
Promoted to Merchant (Broker) rank 2. |
9 |
50 |
Continued as Merchant (Broker). |
9 |
51 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
10 |
51 |
Became a Entertainer (Artist). |
10 |
54 |
Expose or are involved in a scandal of some sort. |
11 |
54 |
Failed to qualify for Merchant Marine (Merchant). |
11 |
54 |
Submitted to the draft. |
11 |
54 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
11 |
58 |
A new romantic starts. Gain an Ally. |
11 |
58 |
Attempt at commissioned failed. |
11 |
58 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
12 |
58 |
Attempted to change assignments. |
12 |
58 |
Failed to qualify for Flight (Navy). |
12 |
58 |
Continued as Navy (Engineer/Gunner). |
12 |
61 |
Special assignment or duty on board ship. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Voluntarily left Engineer/Gunner |
13 |
62 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
64 |
Arther McPherson accepted an offer of inducements to betray Arther McPherson's faith. Gain 770,000 in cash. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Retired. |
14 |
70 |
A new romantic starts. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |