Retired Initiate Artie Armstrong  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 85 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 3 (-1) 7 (0)111337
Lunatic, Insensitive
 
Skills
Astrogation 0
Drive 0
Gun Combat (Slug) 1
Language (Floriani (Florian League)) 1
Mechanic 0
Medic 0
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 2
Pilot 0
Profession (Hostile Environment/High-G) 1
Recon 1
Science (Social Sciences/Belief) 3
Seafarer 0
Stealth 1
Streetwise 2
Survival 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 01
Drifter Wanderer 03
Marine Ground Assault Lance Corporal12
Drifter Barbarian 03
Believer Mainstream Believer Initiate14
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Consuelo Bethune Contact 2 0 0 1 Vlazhdumecta (F/20)
Relationship becomes more moderate. Ally becomes a contact.
Consuelo Bethune loses some of their power base.
Consuelo Bethune belongs to an unusual cultural or religious group.
Roman Hudson Ally 4 0 0 1 Hanen (M/54)
Roman Hudson is actually an organisation such as a political movement or modest sized business.
Winona Oakden Ally 5 0 1 2 Vlazhdumecta (F/48)
Gladys Price Contact 2 2 0 3 Iltharan (F/70)
 
Term Age History
1 18 Became a Scout (Explorer).
1 20 Psychologically damaged by Artie Armstrong's time in the scouts.
2 20 Became a Drifter (Wanderer).
2 24 Artie Armstrong run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 24 Failed to qualify for Marine Support (Marine).
3 24 Submitted to the draft.
3 24 Became a Marine (Ground Assault) with the new title Marine.
3 25 Assigned to an assault on an enemy fortress.
3 28 Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal.
4 28 Attempted to change assignments.
4 28 Failed to qualify for Star Marine (Marine).
4 28 Continued as Marine (Ground Assault).
4 30 A mission goes wrong and Artie Armstrong is stranded behind enemy lines. Ejected from the service.
5 30 Failed to qualify for Physician (Scholar).
5 30 Returned to Drifter (Wanderer).
5 34 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6 34 Continued as Drifter (Wanderer).
6 35 Betrayed by a friend. One of Artie Armstrong's Contacts or Allies betrays Artie Armstrong, ending Artie Armstrong's career. That Contact or Ally becomes a Rival or Enemy.
7 35 Failed to qualify for Free Trader (Merchant).
7 35 Switched to Drifter (Barbarian).
7 37 Suffer from a life-threatening illness.
8 37 Failed to qualify for Broker (Merchant).
8 37 Continued as Drifter (Barbarian).
8 40 Nearly killed. Owe 22,500 for medical bills.
9 40 Failed to qualify for Merchant Marine (Merchant).
9 40 Continued as Drifter (Barbarian).
9 44 Artie Armstrong run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 44 Aging Crisis. Owe 60,000 for medical bills.
10 44 Retired at age 44.
10 44 Became a Believer (Mainstream Believer) with the new title Lay Person.
10 46 A notable academic consults with Artie Armstrong about a publication or documentary he is working on. Gain a Contact in academia.
10 48 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
11 48 Aging Crisis. Owe 40,000 for medical bills.
11 48 Continued as Believer (Mainstream Believer).
11 52 Artie Armstrong retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 52 Aging Crisis. Owe 20,000 for medical bills.
12 52 Continued as Believer (Mainstream Believer).
12 55 Someone more charismatic but less devout than Artie Armstrong has become Artie Armstrong's superior.
13 56 Aging Crisis. Owe 50,000 for medical bills.
13 56 Continued as Believer (Mainstream Believer).
13 58 Artie Armstrong is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
13 60 Forced to muster out.
14 60 Aging Crisis. Owe 40,000 for medical bills.
14 60 Retired.
14 64 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 64 Aging Crisis. Owe 60,000 for medical bills.
15 67 Moved to a new world.
16 68 Aging Crisis. Owe 50,000 for medical bills.
16 72 Gained a contact.
17 72 Aging Crisis. Owe 10,000 for medical bills.
17 76 A romantic relationship ends badly. Gain a Rival or Enemy.
18 76 Aging Crisis. Owe 50,000 for medical bills.
18 80 Severely injured. Fully recovered. Owe 25,000 for medical bills.
19 80 Aging Crisis. Owe 60,000 for medical bills.
19 83 Betrayal. Convert an Ally into a Rival or Enemy.
20 84 Aging Crisis. Owe 10,000 for medical bills.
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