Retired Initiate Benton Stephens  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 85 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 2 (-2) 5 (-1)111725
Grouchy, Raging, Detail-oriented
 
Skills
Admin 0
Animals 0
Athletics (Endurance) 1
Broker 1
Drive 0
Gambler 1
Language 0
Mechanic 1
Persuade 1
Pilot 0
Recon 0
Science (Social Sciences/Belief) 1
Steward 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 12
Scout Surveyor Scout13
Navy Engineer/Gunner Crewman01
Drifter Scavenger 01
Merchant Broker 13
Believer Mainstream Believer Initiate11
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Ada Steward Enemy 0 3 5 3 Murrissi (F/21)
Dagmar Chapman Contact 3 1 1 0 Yilean (F/59)
Dagmar Chapman is a questionable figure such as a criminal, pirate or disgraced noble.
Isiah Griffiths Contact 1 0 0 3 Pirian (M/20)
Pablo Watton Enemy 0 4 0 2 Thaggeshi (M/29)
Brandy Campbell Enemy 0 1 3 0 Cassilldan (F/55)
Lemuel Thomas Ally 2 0 0 0 Trexen (M/65)
Lae Helyaeye Ally 6 0 4 0 Ael Yael (M/29)
Lae Helyaeye is missing under suspicious circumstances.
Kay Mcabe Contact 2 2 4 5 Happrhani (F/19)
Minor Taylor Contact 1 1 0 1 Murrissi (M/61)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 20 Benton Stephens is rewarded for Benton Stephens's diligence or cunning.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 25 A revolution, attack or other unusual event throws Benton Stephens's life into chaos, forcing Benton Stephens to leave the planet.
3 25 Became a Scout (Surveyor).
3 26 Benton Stephens's scout ship is one of the first on the scene to rescue the survivors of a disaster but Benton Stephens fail to help. Gain an Enemy.
3 26 Benton Stephens's ship is damaged, and Benton Stephens have to hitch-hike Benton Stephens's way back across the stars to the nearest scout base.
3 26 Gain 2 Contacts. Gain 2 Enemies.
3 29 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
4 29 Continued as Scout (Surveyor).
4 30 Moved to a new world.
5 33 Continued as Scout (Surveyor).
5 36 Injured. Fully recovered. Owe 2,500 for medical bills.
6 36 Failed to qualify for Merchant Marine (Merchant).
6 36 Submitted to the draft.
6 36 Became a Navy (Engineer/Gunner) with the new title Crewman.
6 39 Severely injured. Fully recovered. Owe 5,000 for medical bills.
7 39 Became a Drifter (Scavenger).
7 43 Betrayed by a friend. One of Benton Stephens's Contacts or Allies betrays Benton Stephens, ending Benton Stephens's career. That Contact or Ally becomes a Rival or Enemy.
8 43 Became a Merchant (Broker).
8 46 Given advanced training in a specialist field
9 47 Aging Crisis. Owe 30,000 for medical bills.
9 47 Retired at age 47.
9 47 Continued as Merchant (Broker).
9 51 Promoted to Merchant (Broker) rank 1.
10 51 Continued as Merchant (Broker).
10 52 Imperial trade restrictions force Benton Stephens out of business.
11 52 Became a Believer (Mainstream Believer) with the new title Lay Person.
11 54 Benton Stephens accepted an offer of inducements to betray Benton Stephens's faith. Gain 80,000 in cash.
11 56 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
12 56 Aging Crisis. Owe 40,000 for medical bills.
12 56 Retired.
12 59 A new romantic starts. Gain an Ally.
13 60 Aging Crisis. Owe 10,000 for medical bills.
13 64 Moved to a new world.
14 64 Aging Crisis. Owe 50,000 for medical bills.
14 68 A new romantic starts. Gain an Ally.
15 68 Aging Crisis. Owe 30,000 for medical bills.
15 69 A romantic relationship ends badly. Gain a Rival or Enemy.
16 72 Aging Crisis. Owe 60,000 for medical bills.
16 74 Gained a contact.
17 76 Aging Crisis. Owe 30,000 for medical bills.
17 78 Good fortune.
18 80 Aging Crisis. Owe 30,000 for medical bills.
18 84 Gained a contact.
19 84 Aging Crisis. Owe 20,000 for medical bills.
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