Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Berry Head foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Nearly killed. Fully recovered. |
3 |
23 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
25 |
Someone more charismatic but less devout than Berry Head has become Berry Head's superior. |
3 |
27 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
4 |
27 |
Continued as Believer (Mainstream Believer). |
4 |
28 |
Berry Head is chosen to represent Berry Head's faith in a vid show or other highly public forum. |
4 |
31 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
5 |
31 |
Voluntarily left Mainstream Believer |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
33 |
Betrayed by a friend. One of Berry Head's Contacts or Allies betrays Berry Head, ending Berry Head's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
33 |
Failed to qualify for Free Trader (Merchant). |
6 |
33 |
Switched to Drifter (Scavenger). |
6 |
37 |
Attempted a risky adventure and was injured. |
6 |
37 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
41 |
Drafted into Engineer/Gunner |
7 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
41 |
Returned to Navy (Engineer/Gunner). |
8 |
44 |
During a battle, defeat or victory depends on Berry Head's actions. Berry Head actions lead to an honorabe discharge. |
9 |
44 |
Became a Citizen (Colonist). |
9 |
48 |
Berry Head is rewarded for Berry Head's diligence or cunning. |
9 |
48 |
Promoted to Citizen (Colonist) rank 1. |
10 |
48 |
Continued as Citizen (Colonist). |
10 |
50 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
11 |
50 |
Became a Noble (Dilettante) with the new title Wastrel. |
11 |
52 |
Inherit a gift from a rich relative. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Continued as Noble (Dilettante). |
12 |
58 |
Become deeply involved in politics on Berry Head's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
Continued as Noble (Dilettante). |
13 |
59 |
Gained a contact. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
62 |
Continued as Noble (Dilettante). |
14 |
65 |
time as a ruler or playboy gives Berry Head a wide range of experiences. |
14 |
66 |
Forced to muster out. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
66 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
15 |
69 |
Berry Head aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
69 |
Retired. |
16 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
78 |
A new romantic starts. Gain an Ally. |
19 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
84 |
Victim of a crime. |
20 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |