Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Brady Ahern do not know what happened to Brady Ahern. There is a gap in Brady Ahern's memory. |
2 |
19 |
Became a Agent (Corporate Agent). |
2 |
21 |
Established a network of contacts. Gain 2 contacts. |
3 |
23 |
Continued as Agent (Corporate Agent). |
3 |
24 |
Go undercover to investigate an enemy. |
3 |
24 |
Betrayed by a friend. One of Brady Ahern's Contacts or Allies betrays Brady Ahern, ending Brady Ahern's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Accepted a deal with criminal or other figure under investigation. |
5 |
31 |
Continued as Agent (Corporate Agent). |
5 |
35 |
Befriended by a senior agent. |
6 |
35 |
Continued as Agent (Corporate Agent). |
6 |
37 |
Go undercover to investigate an enemy. |
6 |
37 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
6 |
39 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
7 |
39 |
Voluntarily left Corporate Agent |
7 |
39 |
Switched to Drifter (Wanderer). |
7 |
43 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
8 |
43 |
Failed to qualify for Field Researcher (Scholar). |
8 |
43 |
Returned to Drifter (Scavenger). |
8 |
46 |
Attempted a risky adventure and was wildly successful. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
50 |
Betrayed by a friend. One of Brady Ahern's Contacts or Allies betrays Brady Ahern, ending Brady Ahern's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
50 |
Became a Citizen (Colonist). |
10 |
54 |
Brady Ahern gain experience in a technical field as a computer operator or surveyor. |
10 |
54 |
Promoted to Citizen (Colonist) rank 1. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Citizen (Colonist). |
11 |
58 |
A revolution, attack or other unusual event throws Brady Ahern's life into chaos, forcing Brady Ahern to leave the planet. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Retired. |
12 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
70 |
Spend time with an alien race. Gain a contact. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
Moved to a new world. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
82 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |