Retired Initiate Brown Askew  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Sydite 85 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 4 (-1) 1 (-2)4 (-1)111541
Amusing, Distant, Dark
 
Skills
Athletics (Dexterity) 1
Clairvoyance 0
Drive 0
Flyer 0
Gun Combat 0
Investigate 0
Language (Trokh (Aslan)) 1
Language (Vilani (1st Imperium)) 1
Persuade 3
Profession (Worker/Religion) 1
Recon 1
Science (Life Sciences/Psionicology) 0
Seafarer (Ocean Ships) 1
Stealth 1
Streetwise 2
Survival 1
Telepathy 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal12
Drifter Wanderer 25
Drifter Scavenger 01
Psion Adept Initiate11
Believer Missionary/Humanitarian Junior Project Worker04
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Claire Gardiner Enemy 0 1 4 3 Kedepu (M/87)
Phoebe Howell Enemy 0 3 2 5 Traltar (F/52)
Phoebe Howell gains in power.
Charles Priest Rival 1 3 4 2 Vanejenese (M/54)
Relationship soured.
Betty Cochran Enemy 0 3 2 5 Cassilldan (F/75)
 
Term Age History
1 18 Failed to qualify for Intelligence (Agent).
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 20 Go undercover to investigate an enemy.
1 20 Life ruined by a criminal gang. Gain the gang as an Enemy
2 22 Continued as Agent (Law Enforcement).
2 23 Advanced training in a specialist field.
2 26 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 26 Voluntarily left Law Enforcement
3 26 Failed to qualify for Thief (Rogue).
3 26 Became a Drifter (Wanderer).
3 28 Find Ancient Technology.
3 30 Promoted to Drifter (Wanderer) rank 1.
4 30 Continued as Drifter (Wanderer).
4 33 Find valuable salvage.
4 34 Forced to muster out.
5 34 Failed to qualify for Field Researcher (Scholar).
5 34 Switched to Drifter (Scavenger).
5 37 Encounter a Psionic institute.
5 37 Tested for psionic powers
6 38 Became a Psion (Adept).
6 42 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
6 42 Promoted to Psion (Adept) rank 1 with the new title Initiate.
7 42 Voluntarily left Adept
7 42 Returned to Drifter (Wanderer).
7 44 Attempted a risky adventure and was wildly successful.
7 46 Promoted to Drifter (Wanderer) rank 2.
8 46 Continued as Drifter (Wanderer).
8 48 Amnesia.
8 50 Forced to muster out.
9 50 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 51 Brown Askew aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
10 51 Returned to Drifter (Wanderer).
10 52 Betrayed by a friend. One of Brown Askew's Contacts or Allies betrays Brown Askew, ending Brown Askew's career. That Contact or Ally becomes a Rival or Enemy.
11 52 Returned to Believer (Missionary/Humanitarian).
11 54 Brown Askew retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 56 Aging Crisis. Owe 50,000 for medical bills.
12 56 Retired at age 56.
12 56 Continued as Believer (Missionary/Humanitarian).
12 58 Brown Askew is chosen to represent Brown Askew's faith in a vid show or other highly public forum.
13 60 Aging Crisis. Owe 30,000 for medical bills.
13 60 Continued as Believer (Missionary/Humanitarian).
13 62 Brown Askew is sent to a new community or parish to preach The Word among the poor.
13 64 Forced to muster out.
14 64 Aging Crisis. Owe 30,000 for medical bills.
14 64 Retired.
14 65 Moved to a new world.
15 68 Aging Crisis. Owe 20,000 for medical bills.
15 70 Betrayal. Convert an Ally into a Rival or Enemy.
16 72 Aging Crisis. Owe 40,000 for medical bills.
16 73 A romantic relationship ends badly. Gain a Rival or Enemy.
17 76 Aging Crisis. Owe 20,000 for medical bills.
17 78 Accused of a crime.
18 80 Aging Crisis. Owe 60,000 for medical bills.
18 84 Moved to a new world.
19 84 Aging Crisis. Owe 60,000 for medical bills.
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