Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
21 |
Failed to qualify for Line/Crew (Navy). |
2 |
21 |
Switched to Drifter (Wanderer). |
2 |
25 |
Find valuable salvage. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
28 |
Offered job by a patron. Now owe him a favor. |
4 |
29 |
Became a Agent (Corporate Agent). |
4 |
33 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
33 |
Switched to Drifter (Scavenger). |
5 |
35 |
Attacked by enemies that Brown Bates easily defeat. |
5 |
35 |
Gain Enemy if Brown Bates don't already have one. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
41 |
Attacked by enemies that Brown Bates easily defeat. |
6 |
41 |
Gain Enemy if Brown Bates don't already have one. |
6 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
42 |
Brown Bates do not know what happened to Brown Bates. There is a gap in Brown Bates's memory. |
8 |
42 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
42 |
Submitted to the draft. |
8 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
45 |
Make an unexpected connection outside Brown Bates's normal circles. Gain a Contact. |
8 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
A good deal ensures Brown Bates is living the high life for a few years. |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Continued as Merchant (Merchant Marine). |
10 |
51 |
A good deal ensures Brown Bates is living the high life for a few years. |
11 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
56 |
Given advanced training in a specialist field |
11 |
58 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Voluntarily left Merchant Marine |
12 |
58 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
59 |
Brown Bates come into conflict with a splinter group Brown Bates's own religion which maintains Brown Bates's version is the wrong one. Gain 3 Rivals. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Retired. |
13 |
62 |
A new romantic starts. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
A new romantic starts. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
74 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
77 |
Good fortune. |
18 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
82 |
Moved to a new world. |
19 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |