Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
19 |
Failed to qualify for Surveyor (Scout). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
23 |
Voluntarily left Wanderer |
3 |
23 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
25 |
Assigned to a black ops mission. |
3 |
27 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Switched to Marine (Ground Assault) with previous rank. |
4 |
31 |
Assigned to an assault on an enemy fortress. |
4 |
31 |
Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain. |
5 |
31 |
Continued as Marine (Ground Assault). |
5 |
35 |
A mission goes disastrously wrong due to Carlos McRae's commander’s error or incompetence, but Carlos McRae survive. |
5 |
35 |
Report commander and gain an Enemy. |
5 |
35 |
Promoted to Marine (Ground Assault) officer rank 3 with the new title Force Commander. |
6 |
35 |
Continued as Marine (Ground Assault). |
6 |
38 |
A mission goes wrong; Carlos McRae and several others are captured and mistreated by the enemy. Gain Carlos McRae's jailer as an Enemy. |
7 |
38 |
Failed to qualify for Corporate (Citizen). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
40 |
Embroiled in legal trouble. |
8 |
42 |
Became a Prisoner (Thug). |
8 |
46 |
Nearly killed. Owe 30,000 for medical bills. |
9 |
46 |
Continued as Prisoner (Thug). |
9 |
49 |
Carlos McRae is moved to a higher security prison. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Switched to Prisoner (Fixer) with previous rank. |
10 |
52 |
A guard takes a dislike to Carlos McRae. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Continued as Prisoner (Fixer). |
11 |
56 |
Defeated a prison gang. Gain an Enemy. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Switched to Prisoner (Inmate) with previous rank. |
12 |
59 |
Parole hearing. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Returned to Prisoner (Thug). |
13 |
66 |
Defeated a prison gang. Gain an Enemy. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Returned to Prisoner (Inmate). |
14 |
68 |
Carlos McRae gain a new Rival among the inmates or guards. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
70 |
Returned to Prisoner (Fixer). |
15 |
73 |
Make friends with another inmate; gain them as a Contact. |
15 |
74 |
Promoted to Prisoner (Fixer) rank 1. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
74 |
Returned to Prisoner (Inmate). |
16 |
75 |
Assigned to difficult or backbreaking labour. |
17 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
Returned to Prisoner (Fixer). |
17 |
81 |
Persecuted by a prison gang. |
18 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |